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ShapeRenderable that
 provides the visual attributes to render the geometry with.Sound object.IntersectionUtils class to
 include Aviatrix3D-specific extensions for interacting directly with
 VertexGeometry instances.AVLoader
 implementation.HAnimFactory that provide nodes that
 implements skinned mesh rendering using GLSL shaders.HAnimFactory that provide nodes that
 implements skinned mesh rendering using software.org.j3d.renderer.aviatrix3d.swt.outputOffscreenBufferRenderable
NodeComponent classes that
 need to render themselves using some extra external identifier.Cullable interface.Cullable with the rendering callbacks of ComponentRenderable.org.j3d.renderer.aviatrix3d.swt.outputGraphicsOutputDevice interface that adds
 methods that are specific to managing Elumens setup functionality.CustomCullable and CustomRenderable interfaces.MRTTexture2D.getBufferSetup() Always returns null
OffscreenBufferRenderable
OffscreenRenderTargetRenderable.getBufferSetup() Always returns null
Appearance.hasTransparency() by
 stating whether we have any set of sub-renderables that even define
 transparency information.
AppearanceRenderable.hasTransparency() by
 stating whether we have any set of sub-renderables that even define
 transparency information.
OffscreenTexture2D or MRTOffscreenTexture2D that contains
 a subscene graph to be rendered.
MRTOffscreenTexture2D node.GraphicsCullStage
 through to the GraphicsSortStage.OffscreenTexture2D or MRTOffscreenTexture2DOffscreenTexture2D or MRTOffscreenTexture2DOffscreenTexture2D or MRTOffscreenTexture2DRenderManager that uses separate
 threads for each of the pipelines that it is managing, allowing it to run
 multiple output surfaces simultaneously (eg Powerwall, CAVE etc).OffscreenTexture2D or MRTOffscreenTexture2Dorg.j3d.ui.navigation 
package.OffscreenBufferRenderable.PbufferSurface will be invalid.CustomPickTarget
 interface.key to the specified
 value in this state map.
GeometryData and ask the
 intersection code to find out what the real geometry type is and
 process it appropriately.
GeometryData and ask the
 intersection code to find out what the real geometry type is and
 process it appropriately.
OffscreenBufferRenderable
CustomRenderable
 interface will be rendered.
CustomRenderable interface.SceneGraphTraversalObserver.GraphicsCullStage
 through to the GraphicsSortStage.org.j3d.renderer.aviatrix3d.swt.outputRenderManager that uses a single thread
 for all of the processing steps.org.j3d.renderer.aviatrix3d.swt.outputCharacterCreator.
ComponentRenderable
 interface that provides additional handling for textures.Texture object.OffscreenBufferRenderable
OffscreenBufferRenderable
PickTarget
 instances.
GraphicsCullStage through to the GraphicsSortStage.| 
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