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Aviatrix3D 2.1.0 |
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ShapeRenderable
that
provides the visual attributes to render the geometry with.Sound
object.IntersectionUtils
class to
include Aviatrix3D-specific extensions for interacting directly with
VertexGeometry
instances.AVLoader
implementation.HAnimFactory
that provide nodes that
implements skinned mesh rendering using GLSL shaders.HAnimFactory
that provide nodes that
implements skinned mesh rendering using software.org.j3d.renderer.aviatrix3d.swt.output
OffscreenBufferRenderable
NodeComponent
classes that
need to render themselves using some extra external identifier.Cullable
interface.Cullable
with the rendering callbacks of ComponentRenderable
.org.j3d.renderer.aviatrix3d.swt.output
GraphicsOutputDevice
interface that adds
methods that are specific to managing Elumens setup functionality.CustomCullable
and CustomRenderable
interfaces.MRTTexture2D.getBufferSetup()
Always returns null
OffscreenBufferRenderable
OffscreenRenderTargetRenderable.getBufferSetup()
Always returns null
Appearance.hasTransparency()
by
stating whether we have any set of sub-renderables that even define
transparency information.
AppearanceRenderable.hasTransparency()
by
stating whether we have any set of sub-renderables that even define
transparency information.
OffscreenTexture2D
or MRTOffscreenTexture2D
that contains
a subscene graph to be rendered.