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Aviatrix3D 2.1.0 |
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public interface SceneCullable
A cullable that represents the scene contained in a viewport or viewport layer.
The scene can represent either a single or multipass scene instance. In either case, at least one render pass cullable should be made available.
Method Summary | |
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RenderPassCullable |
getCullablePass(int passIndex)
Get the cullable layer child that for the given layer index. |
RenderEffectsProcessor |
getRenderEffectsProcessor()
Get the rendering effects processing user interface that applies to this frame. |
java.lang.Object |
getUserData()
If there is any user-defined data given, fetch it through this method. |
ViewEnvironmentCullable |
getViewCullable()
Get the primary view environment information. |
boolean |
isMultipassScene()
Check to see if this is a multipass cullable or single pass. |
int |
numCullableChildren()
Returns the number of valid cullable rendering passes to process. |
Method Detail |
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java.lang.Object getUserData()
boolean isMultipassScene()
ViewEnvironmentCullable getViewCullable()
RenderEffectsProcessor getRenderEffectsProcessor()
RenderPassCullable getCullablePass(int passIndex)
passIndex
- The index of the pass to fetch
int numCullableChildren()
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Aviatrix3D 2.1.0 |
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