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Aviatrix3D 2.1.0 |
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java.lang.Object org.j3d.aviatrix3d.rendering.BoundingVolume org.j3d.aviatrix3d.BoundingBox
public class BoundingBox
Bounds described as an axis-aligned bounding volume.
Field Summary |
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Fields inherited from class org.j3d.aviatrix3d.rendering.BoundingVolume |
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BOX_BOUNDS, FRUSTUM_ALLIN, FRUSTUM_ALLOUT, FRUSTUM_PARTIAL, GEOMETRY_BOUNDS, NULL_BOUNDS, SPHERE_BOUNDS |
Constructor Summary | |
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BoundingBox()
The default constructor with the sphere radius as one and center at the origin. |
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BoundingBox(float[] min,
float[] max)
Construct a bounding box with minimum and maximum positions. |
Method Summary | |
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boolean |
checkIntersectionBox(float[] minExtents,
float[] maxExtents)
Check for the given AA box intersecting this bounds. |
boolean |
checkIntersectionCone(float[] vertex,
float[] direction,
float angle)
Check for the given cone intersecting this bounds. |
boolean |
checkIntersectionCylinder(float[] center,
float[] direction,
float radius,
float height)
Check for the given cylinder segment intersecting this bounds. |
int |
checkIntersectionFrustum(javax.vecmath.Vector4f[] planes,
javax.vecmath.Matrix4d mat)
Check whether this volume intersects with the view frustum. |
int |
checkIntersectionFrustum(javax.vecmath.Vector4f[] planes,
javax.vecmath.Matrix4f mat)
Check whether this volume intersects with the view frustum. |
boolean |
checkIntersectionPoint(float[] pos)
Check for the given point lieing inside this bounds. |
boolean |
checkIntersectionRay(float[] pos,
float[] dir)
Check for the given ray intersecting this bounds. |
boolean |
checkIntersectionSegment(float[] start,
float[] end)
Check for the given line segment intersecting this bounds. |
boolean |
checkIntersectionSphere(float[] center,
float radius)
Check for the given sphere intersecting this bounds. |
boolean |
checkIntersectionTriangle(float[] v0,
float[] v1,
float[] v2)
Check for the given triangle intersecting this bounds. |
void |
getCenter(float[] center)
Get the center of the bounding volume. |
void |
getExtents(float[] min,
float[] max)
Get the maximum extents of the bounding volume. |
void |
getMaximum(float[] pos)
Get the maximum bounds position of the box. |
void |
getMinimum(float[] pos)
Get the minimum bounds position of the box. |
void |
getSize(float[] size)
Get the size of the bounding volume. |
int |
getType()
The type of bounds this object represents. |
void |
setBounds(float[] min,
float[] max)
Set both of the bounds of the box. |
void |
setMaximum(float[] pos)
Set the maximum bounds for the box. |
void |
setMaximum(float x,
float y,
float z)
Set the maximum bounds for the box. |
void |
setMinimum(float[] pos)
Set the minimum bounds for the box. |
void |
setMinimum(float x,
float y,
float z)
Set the minimum bounds for the box. |
java.lang.String |
toString()
Generate a string representation of this box. |
void |
transform(javax.vecmath.Matrix4d mat)
Transform the current postion by the given transformation matrix. |
void |
transform(javax.vecmath.Matrix4f mat)
Transform the current postion by the given transformation matrix. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public BoundingBox()
public BoundingBox(float[] min, float[] max)
min
- The minimum position of the boundsmax
- The maximum position of the boundsMethod Detail |
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public int getType()
getType
in class BoundingVolume
public void getExtents(float[] min, float[] max)
getExtents
in class BoundingVolume
min
- The minimum position of the boundsmax
- The maximum position of the boundspublic void getCenter(float[] center)
getCenter
in class BoundingVolume
center
- The center of the bounds will be copied herepublic void getSize(float[] size)
size
- The size of the bounds will be copied herepublic boolean checkIntersectionPoint(float[] pos)
checkIntersectionPoint
in class BoundingVolume
pos
- The location of the point to test against
public boolean checkIntersectionRay(float[] pos, float[] dir)
checkIntersectionRay
in class BoundingVolume
pos
- The start location of the raydir
- The direction vector of the ray
public boolean checkIntersectionSphere(float[] center, float radius)
checkIntersectionSphere
in class BoundingVolume
center
- The location of the sphere's centerradius
- The radius of the sphere
public boolean checkIntersectionTriangle(float[] v0, float[] v1, float[] v2)
checkIntersectionTriangle
in class BoundingVolume
v0
- The first vertex of the trianglev1
- The second vertex of the trianglev2
- The third vertex of the triangle
public boolean checkIntersectionCylinder(float[] center, float[] direction, float radius, float height)
checkIntersectionCylinder
in class BoundingVolume
center
- The location of the cylinder's centerdirection
- A unit vector indicating the axial directionradius
- The radius of the cylinderheight
- The half-height of the cylinder from the center point
public boolean checkIntersectionCone(float[] vertex, float[] direction, float angle)
checkIntersectionCone
in class BoundingVolume
vertex
- The location of the cone's vertexdirection
- A unit vector indicating the axial directionangle
- The spread angle of the cone
public boolean checkIntersectionBox(float[] minExtents, float[] maxExtents)
checkIntersectionBox
in class BoundingVolume
minExtents
- The minimum extent value on each axismaxExtents
- The maximum extent value on each axis
public int checkIntersectionFrustum(javax.vecmath.Vector4f[] planes, javax.vecmath.Matrix4d mat)
checkIntersectionFrustum
in class BoundingVolume
planes
- The 6 planes of the frustummat
- The vworld to local transformation matrix
public int checkIntersectionFrustum(javax.vecmath.Vector4f[] planes, javax.vecmath.Matrix4f mat)
checkIntersectionFrustum
in class BoundingVolume
planes
- The 6 planes of the frustummat
- The vworld to local transformation matrix
public boolean checkIntersectionSegment(float[] start, float[] end)
checkIntersectionSegment
in class BoundingVolume
start
- The start location of the segmentend
- The start location of the segment
public void transform(javax.vecmath.Matrix4d mat)
transform
in class BoundingVolume
mat
- The matrix to transform this bounds bypublic void transform(javax.vecmath.Matrix4f mat)
transform
in class BoundingVolume
mat
- The matrix to transform this bounds bypublic void setBounds(float[] min, float[] max)
min
- The minimum position of the boundsmax
- The maximum position of the boundspublic void setMinimum(float[] pos)
pos
- The new position of the box to be usedpublic void setMinimum(float x, float y, float z)
x
- The x component of the minimum positiony
- The y component of the minimum positionz
- The z component of the minimum positionpublic void getMinimum(float[] pos)
pos
- The position to copy the values intopublic void setMaximum(float[] pos)
pos
- The new position of the center of the sphere to be usedpublic void setMaximum(float x, float y, float z)
x
- The x component of the minimum positiony
- The y component of the minimum positionz
- The z component of the minimum positionpublic void getMaximum(float[] pos)
pos
- The position to copy the values axtopublic java.lang.String toString()
toString
in class java.lang.Object
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Aviatrix3D 2.1.0 |
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