org.j3d.aviatrix3d.pipeline.graphics
Class GraphicsRequestData
java.lang.Object
org.j3d.aviatrix3d.pipeline.RenderableRequestData
org.j3d.aviatrix3d.pipeline.graphics.GraphicsRequestData
public class GraphicsRequestData
- extends RenderableRequestData
Data holder for passing graphics-oriented renderable requests
through the rendering pipeline.
This class adds graphics-specific rendering requests to the generic
requests provided in the base class.
Since this is not a high-use class, it is expected that a new instance will
be created each time that the class is needed. All arrays are the exact
length of the number of items to be processed. Any array that has no data
to be processed shall be null.
- Version:
- $Revision: 3.1 $
- Author:
- Justin Couch
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
shaderInitList
public ShaderSourceRenderable[] shaderInitList
- The change requestors for data changed sets
shaderLogList
public ShaderSourceRenderable[] shaderLogList
- The change requestors for bounds changed sets
GraphicsRequestData
public GraphicsRequestData()
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