Aviatrix3D
2.1.0

org.j3d.aviatrix3d
Class ByteTextureComponent1D

java.lang.Object
  extended by org.j3d.aviatrix3d.SceneGraphObject
      extended by org.j3d.aviatrix3d.NodeComponent
          extended by org.j3d.aviatrix3d.TextureComponent
              extended by org.j3d.aviatrix3d.TextureComponent1D
                  extended by org.j3d.aviatrix3d.ByteTextureComponent1D
All Implemented Interfaces:
TextureSource

public class ByteTextureComponent1D
extends TextureComponent1D

A Texture component that uses raw byte data to be interpreted by the format IDs passed in.

Version:
$Revision: 1.13 $
Author:
Alan Hudson

Field Summary
 
Fields inherited from class org.j3d.aviatrix3d.TextureComponent
copyBuffer, data, format, invertY, numLevels, size, type, TYPE_BYTE, TYPE_INT, width
 
Fields inherited from class org.j3d.aviatrix3d.NodeComponent
lastParent, liveCount, parentList
 
Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject
alive, LISTENER_SET_TIMING_ERR_PROP, updateHandler
 
Fields inherited from interface org.j3d.aviatrix3d.TextureSource
FORMAT_BGR, FORMAT_BGRA, FORMAT_INTENSITY_ALPHA, FORMAT_LUMINANCE_ALPHA, FORMAT_RGB, FORMAT_RGBA, FORMAT_SINGLE_COMPONENT
 
Constructor Summary
ByteTextureComponent1D()
          Constructs an image with default values.
ByteTextureComponent1D(boolean yUp)
          Constructs an image with default values.
ByteTextureComponent1D(int format, int width, byte[] srcPixels)
          Constructs an Image1D using the specified format, width, height and rendered image.
ByteTextureComponent1D(int format, int width, byte[][] srcPixels, int numLevels)
          Constructs an Image1D using the specified format, width, height and rendered image.
ByteTextureComponent1D(int format, int width, byte[] srcPixels, boolean yUp)
          Constructs an Image1D using the specified format, width, height and rendered image.
 
Method Summary
 void clearLocalData()
          Clear local data stored in this node.
protected  java.nio.ByteBuffer convertImage(int level)
          Convenience method to convert a buffered image into a NIO array of the corresponding type.
 void updateSubImage(int destX, int width, int level, byte[] img)
          Update a sub-section of the image data with the new pixel values.
 
Methods inherited from class org.j3d.aviatrix3d.TextureComponent
addUpdateListener, bytesPerPixel, checkCopyBufferSize, clearData, getData, getFormat, getNumLevels, getWidth, isYUp, removeUpdateListener, sendTextureUpdate
 
Methods inherited from class org.j3d.aviatrix3d.NodeComponent
addParent, getParents, numParents, removeParent
 
Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject
checkForCyclicChild, checkForCyclicParent, dataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setLive, setUpdateHandler, setUserData
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ByteTextureComponent1D

public ByteTextureComponent1D()
Constructs an image with default values.


ByteTextureComponent1D

public ByteTextureComponent1D(boolean yUp)
Constructs an image with default values.

Parameters:
yUp - Change the image aroud the Y axis if needed

ByteTextureComponent1D

public ByteTextureComponent1D(int format,
                              int width,
                              byte[] srcPixels)
Constructs an Image1D using the specified format, width, height and rendered image. If the srcImage[0] is an instance of BufferedImage, the format passed is ignored and the image directly used.

Parameters:
format - The image format. RGB, RGBA currently
width - The width of the image
srcPixels - The image data

ByteTextureComponent1D

public ByteTextureComponent1D(int format,
                              int width,
                              byte[][] srcPixels,
                              int numLevels)
Constructs an Image1D using the specified format, width, height and rendered image. If the srcImage[0] is an instance of BufferedImage, the format passed is ignored and the image directly used.

Parameters:
format - The image format. RGB, RGBA currently
width - The width of the image
srcPixels - The image data
numLevels - The number of mip-map levels to generate

ByteTextureComponent1D

public ByteTextureComponent1D(int format,
                              int width,
                              byte[] srcPixels,
                              boolean yUp)
Constructs an Image1D using the specified format, width, height and rendered image. If the srcImage[0] is an instance of BufferedImage, the format passed is ignored and the image directly used.

Parameters:
format - The image format. RGB, RGBA currently
width - The width of the image
srcPixels - The image data
yUp - Change the image aroud the Y axis if needed
Method Detail

updateSubImage

public void updateSubImage(int destX,
                           int width,
                           int level,
                           byte[] img)
                    throws InvalidWriteTimingException
Update a sub-section of the image data with the new pixel values. Not implemented yet.

Parameters:
destX - The starting X offset in the existing image space
width - The width of the section to replace
level - The mipmap level to update
img - The image to take data from
Throws:
InvalidWriteTimingException - An attempt was made to write outside of the NodeUpdateListener callback method

clearLocalData

public void clearLocalData()
Clear local data stored in this node. Only data needed for OpenGL calls will be retained;

Specified by:
clearLocalData in class TextureComponent

convertImage

protected java.nio.ByteBuffer convertImage(int level)
Convenience method to convert a buffered image into a NIO array of the corresponding type. Images typically need to be swapped when doing this by the Y axis is in the opposite direction to the one used by OpenGL.

Specified by:
convertImage in class TextureComponent
Parameters:
level - Which image level needs to be converted
Returns:
an appropriate array type - either IntBuffer or ByteBuffer

Aviatrix3D
2.1.0

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