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Aviatrix3D 2.1.0 |
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java.lang.Objectorg.j3d.aviatrix3d.pipeline.graphics.ViewportCollection
public class ViewportCollection
Data holder that passes the information about what is to be rendered from a
single layer (with multiple viewports, potentially) from the output of the
GraphicsCullStage through to the GraphicsSortStage.
| Field Summary | |
|---|---|
int |
numViewports
The number of valid viewports to render in this layer |
ViewportLayerCollection[] |
viewports
Listing of valid viewports to render from this latyer |
| Constructor Summary | |
|---|---|
ViewportCollection()
Create a default bucket for handling a layer that defaults to having a single scene. |
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ViewportCollection(int layerCount)
Create a bucket for handling a layer that can hold the given number of scenes to be rendered. |
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| Method Summary | |
|---|---|
void |
ensureCapacity(int size)
Ensure that there are enough items in the scenes array for the given number of scenes to be processed. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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public ViewportLayerCollection[] viewports
public int numViewports
| Constructor Detail |
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public ViewportCollection()
public ViewportCollection(int layerCount)
throws java.lang.IllegalArgumentException
layerCount - The number of scenes to be handled
java.lang.IllegalArgumentException - The size was non-positive| Method Detail |
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public void ensureCapacity(int size)
size - The minimum size needed
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Aviatrix3D 2.1.0 |
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