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Aviatrix3D 2.1.0 |
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java.lang.Object org.j3d.aviatrix3d.SceneGraphObject org.j3d.aviatrix3d.Node org.j3d.aviatrix3d.Leaf org.j3d.aviatrix3d.Shape3D org.j3d.renderer.aviatrix3d.geom.Box
public class Box
A simple box primitive.
The geometry is only created with normal and coordinates. Texture coordinates are not generated.
As we assume you may want to use this as a collidable object, we store the
GeometryData
instance that is used to create the object in the
userData of the underlying TriangleStripArray
. The
geometry does not have texture coordinates set.
Field Summary |
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Fields inherited from class org.j3d.aviatrix3d.Node |
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bounds, implicitBounds, INVALID_BOUNDS, parent |
Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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alive, LISTENER_SET_TIMING_ERR_PROP, updateHandler |
Fields inherited from interface org.j3d.aviatrix3d.picking.PickableObject |
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COLLIDABLE_OBJECT, GENERAL_OBJECT, PROXIMITY_OBJECT, VISIBLE_OBJECT |
Fields inherited from interface org.j3d.aviatrix3d.picking.PickTarget |
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CUSTOM_PICK_TYPE, GROUP_PICK_TYPE, LEAF_PICK_TYPE, SINGLE_PICK_TYPE |
Fields inherited from interface org.j3d.aviatrix3d.rendering.LeafCullable |
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AUDIO_CULLABLE, CLIP_CULLABLE, FOG_CULLABLE, GEOMETRY_CULLABLE, LIGHT_CULLABLE, OVERRIDE_CULLABLE |
Constructor Summary | |
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Box()
Construct a default box with no appearance set. |
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Box(Appearance app)
Construct a default box with the given appearance. |
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Box(float width,
float height,
float depth)
Construct a default box with no appearance set. |
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Box(float width,
float height,
float depth,
Appearance app)
Construct a default box with the given appearance and dimensions. |
Method Summary | |
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void |
setDimensions(float width,
float height,
float depth)
Change the radius and height of the box to the new values. |
void |
updateNodeBoundsChanges(java.lang.Object src)
Notification that its safe to update the node now with any operations that could potentially effect the node's bounds. |
void |
updateNodeDataChanges(java.lang.Object src)
Notification that its safe to update the node now with any operations that only change the node's properties, but do not change the bounds. |
Methods inherited from class org.j3d.aviatrix3d.Shape3D |
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checkForCyclicChild, checkPickMask, compareTo, compareTo, equals, equals, getAppearance, getAppearanceRenderable, getCenter, getCullableType, getGeometry, getGeometryRenderable, getPickableBounds, getPickableChild, getPickMask, getPickTargetType, getRenderable, is2D, isVisible, pickBatch, pickSingle, postRender, recomputeBounds, render, requestBoundsUpdate, setAppearance, setGeometry, setLive, setPickMask, setUpdateHandler, updateBounds |
Methods inherited from class org.j3d.aviatrix3d.Node |
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boundsChanged, checkForCyclicParent, getBounds, getParent, markBoundsDirty, removeParent, setBounds, setParent, updateParentBounds |
Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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dataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setUserData |
Methods inherited from class java.lang.Object |
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clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface org.j3d.aviatrix3d.rendering.LeafCullable |
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getBounds |
Constructor Detail |
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public Box()
public Box(Appearance app)
app
- The appearance to usepublic Box(float width, float height, float depth)
width
- The width of the box (X Axis)height
- The height of the box (Y Axis)depth
- The depth of the box (Z Axis)public Box(float width, float height, float depth, Appearance app)
width
- The width of the box (X Axis)height
- The height of the box (Y Axis)depth
- The depth of the box (Z Axis)app
- The appearance to useMethod Detail |
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public void updateNodeBoundsChanges(java.lang.Object src)
updateNodeBoundsChanges
in interface NodeUpdateListener
src
- The node or Node Component that is to be updated.public void updateNodeDataChanges(java.lang.Object src)
updateNodeDataChanges
in interface NodeUpdateListener
src
- The node or Node Component that is to be updated.public void setDimensions(float width, float height, float depth)
width
- The width of the box (X Axis)height
- The height of the box (Y Axis)depth
- The depth of the box (Z Axis)
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Aviatrix3D 2.1.0 |
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