Aviatrix3D
2.1.0

org.j3d.aviatrix3d.pipeline.audio
Interface CulledAudioReceiver

All Known Implementing Classes:
AudioCullToSingleSortListener

public interface CulledAudioReceiver

Handles the output of the audio culling stage.

Version:
$Revision: 2.1 $
Author:
Alan Hudson

Method Summary
 void culledOutput(RenderableRequestData otherData, AudioEnvironmentData data, AudioCullOutputDetails[] nodes, int numNodes)
          Here's the sorted output list of nodes.
 

Method Detail

culledOutput

void culledOutput(RenderableRequestData otherData,
                  AudioEnvironmentData data,
                  AudioCullOutputDetails[] nodes,
                  int numNodes)
Here's the sorted output list of nodes. For the 2D array of objects, contains the list of final subscenes to send to the final stage. First index is the direct owner of the scene contents. The second index is the scene parent of the scene included (needed for pBuffer GL context handling at render time). If this second one is null, then the parent is the main canvas that is being rendered to.

Parameters:
otherData - data to be processed before the rendering
data - External rendering environment information
nodes - List of processed nodes based on the scene they came from
numNodes - Number of nodes in each scene

Aviatrix3D
2.1.0

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