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Aviatrix3D 2.1.0 |
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public interface CulledAudioReceiver
Handles the output of the audio culling stage.
| Method Summary | |
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void |
culledOutput(RenderableRequestData otherData,
AudioEnvironmentData data,
AudioCullOutputDetails[] nodes,
int numNodes)
Here's the sorted output list of nodes. |
| Method Detail |
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void culledOutput(RenderableRequestData otherData,
AudioEnvironmentData data,
AudioCullOutputDetails[] nodes,
int numNodes)
otherData - data to be processed before the renderingdata - External rendering environment informationnodes - List of processed nodes based on the scene they came fromnumNodes - Number of nodes in each scene
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Aviatrix3D 2.1.0 |
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