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Aviatrix3D 2.1.0 |
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public interface AudioRenderable
Marker interface for all objects that would like to be capable of rendering themself using an audio renderer.
This interface should generally not be directly used. It is a base
description for derived types that provide the specific types of information
through specific methods. It is used to provide a single common interface so
that the implementing instance can be placed in the
AudioDetails
.
Method Summary | |
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boolean |
isEnabled()
State check to see whether the sound is enabled. |
boolean |
isSpatialised()
Check to see if this renderable is spatialised in any way. |
void |
postRender(net.java.games.joal.AL al)
This method is called after a node has been rendered. |
void |
render(net.java.games.joal.AL al,
javax.vecmath.Matrix4f transform)
This method is called to render this node. |
Methods inherited from interface org.j3d.aviatrix3d.rendering.Renderable |
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equals |
Methods inherited from interface java.lang.Comparable |
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compareTo |
Method Detail |
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boolean isEnabled()
boolean isSpatialised()
void render(net.java.games.joal.AL al, javax.vecmath.Matrix4f transform)
al
- The al context to render withtransform
- The transformation stack to this nodevoid postRender(net.java.games.joal.AL al)
al
- The al context to draw with
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Aviatrix3D 2.1.0 |
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