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Aviatrix3D 2.1.0 |
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java.lang.Object org.j3d.aviatrix3d.pipeline.audio.NullAudioCullStage
public class NullAudioCullStage
Handles the scenegraph maintenance and culling operations.
The culling phase generates a list of nodes to render.
Since this is a null culling stage, and thus no culling is performed, if the scene graph contains instances of Cullable, they are ignored and traversal stops at that point.
Note:
Layers are not implemented yet.
Constructor Summary | |
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NullAudioCullStage()
Create a basic instance of this class with the list initial internal setup for the given number of renderable surfaces. |
Method Summary | |
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void |
cull(RenderableRequestData otherData,
ProfilingData profilingData,
LayerCullable[] layers,
int numLayers)
Update and cull the scenegraph defined by a set of layers. |
void |
halt()
Force a halt of the current processing. |
void |
setCulledAudioReceiver(CulledAudioReceiver sgr)
Register a reciever for the output of the sorter. |
void |
setErrorReporter(org.j3d.util.ErrorReporter reporter)
Register an error reporter with the engine so that any errors generated by the node's internals can be reported in a nice, pretty fashion. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public NullAudioCullStage()
Method Detail |
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public void setCulledAudioReceiver(CulledAudioReceiver sgr)
setCulledAudioReceiver
in interface AudioCullStage
sgr
- The receiver instance to add or nullpublic void setErrorReporter(org.j3d.util.ErrorReporter reporter)
setErrorReporter
in interface CullStage
reporter
- The instance to use or nullpublic void cull(RenderableRequestData otherData, ProfilingData profilingData, LayerCullable[] layers, int numLayers)
cull
in interface CullStage
otherData
- data to be passed along unprocessedprofilingData
- The timing and load datalayers
- The collection of layers, in order, to rendernumLayers
- The number of valid layers to usepublic void halt()
halt
in interface CullStage
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Aviatrix3D 2.1.0 |
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