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Aviatrix3D 2.1.0 |
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See:
Description
| Class Summary | |
|---|---|
| Axis | Representation of a set of axis around the coordinates. |
| Box | A simple box primitive. |
| Cone | A simple cone that uses triangles. |
| Cylinder | A simple cylinder that uses triangle strips for rendering. |
| Sphere | A simple sphere that uses triangle strips. |
| Spring | A simple spring that uses triangle strips. |
| Teapot | A simple teapot that is a low-level geometry primitive. |
| Text2D | Flat, ploygonalised 2D text representation. |
| Torus | A simple torus that uses triangle strips. |
High-level simple geometry utility primitives for quickly making a scene graph with.
Shape3D class that fill in the geometry part of the
node, leaving the appearance settings up to the user. Some, however, do take
lower-level approach making use of the OpenGL evaluators to work on the
Bezier patches.
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Aviatrix3D 2.1.0 |
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