Aviatrix3D
2.1.0

org.j3d.aviatrix3d
Class DepthAttributes

java.lang.Object
  extended by org.j3d.aviatrix3d.SceneGraphObject
      extended by org.j3d.aviatrix3d.NodeComponent
          extended by org.j3d.aviatrix3d.DepthAttributes
All Implemented Interfaces:
java.lang.Comparable, AppearanceAttributeRenderable, ObjectRenderable, Renderable

public class DepthAttributes
extends NodeComponent
implements AppearanceAttributeRenderable

Describes attributes used when interacting with the depth buffer on a per-object level.

The default setup for this class is:

Internationalisation Resource Names

Version:
$Revision: 1.6 $
Author:
Justin Couch

Field Summary
static int FUNCTION_ALWAYS
          Comparison function that always passes.
static int FUNCTION_EQUAL
          Comparison function that passes if current depth == range.
static int FUNCTION_GREATER
          Comparison function that passes if current depth > range.
static int FUNCTION_GREATER_OR_EQUAL
          Comparison function that passes if current depth >= range.
static int FUNCTION_LESS
          Comparison function that passes if current depth < range.
static int FUNCTION_LESS_OR_EQUAL
          Comparison function that passes if current depth <= range.
static int FUNCTION_NEVER
          Comparison function that always fails.
static int FUNCTION_NOTEQUAL
          Comparison function that passes if current depth is not equal range.
 
Fields inherited from class org.j3d.aviatrix3d.NodeComponent
lastParent, liveCount, parentList
 
Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject
alive, LISTENER_SET_TIMING_ERR_PROP, updateHandler
 
Fields inherited from interface org.j3d.aviatrix3d.rendering.AppearanceAttributeRenderable
ALPHA_ATTRIBUTE, BLEND_ATTRIBUTE, DEPTH_ATTRIBUTE, LINE_ATTRIBUTE, POINT_ATTRIBUTE, POLYGON_ATTRIBUTE, STENCIL_ATTRIBUTE
 
Constructor Summary
DepthAttributes()
          Constructs a state set with default values.
 
Method Summary
 int compareTo(DepthAttributes da)
          Compares this object with the specified object for order.
 int compareTo(java.lang.Object o)
          Compares this object with the specified object for order.
 void enableDepthTest(boolean test)
          Set the flag for whether the depth testing should be enabled or disabled.
 void enableDepthWrite(boolean write)
          Set the flag for whether the depth writing should be enabled or disabled.
 boolean equals(DepthAttributes da)
          Compares this object with the specified object to check for equivalence.
 boolean equals(java.lang.Object o)
          Compare this object for equality to the given object.
 int getAttributeType()
          Get the type this visual attribute represents.
 int getDepthFunction()
          Get the current operation used when the depth tests pass.
 float getMaxRange()
          Get the current minimum depth range
 float getMinRange()
          Get the current minimum depth range
 boolean isDepthTestEnabled()
          Check to see if depth testing is currently enabled.
 boolean isDepthWriteEnabled()
          Check to see if depth writing is currently enabled.
 void postRender(javax.media.opengl.GL gl)
          Restore all openGL state to the given drawable.
 void render(javax.media.opengl.GL gl)
          Issue ogl commands needed for this component
 void setDepthFunction(int func)
          Set the operation that should be performed if the depth tests pass.
 void setMaxRange(float depth)
          Set maximum depth value that is acceptable to be rendered.
 void setMinRange(float depth)
          Set minimum depth value that is acceptable to be rendered.
 
Methods inherited from class org.j3d.aviatrix3d.NodeComponent
addParent, getParents, numParents, removeParent
 
Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject
checkForCyclicChild, checkForCyclicParent, dataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setLive, setUpdateHandler, setUserData
 
Methods inherited from class java.lang.Object
clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

FUNCTION_NEVER

public static final int FUNCTION_NEVER
Comparison function that always fails.

See Also:
Constant Field Values

FUNCTION_LESS

public static final int FUNCTION_LESS
Comparison function that passes if current depth < range.

See Also:
Constant Field Values

FUNCTION_LESS_OR_EQUAL

public static final int FUNCTION_LESS_OR_EQUAL
Comparison function that passes if current depth <= range.

See Also:
Constant Field Values

FUNCTION_GREATER

public static final int FUNCTION_GREATER
Comparison function that passes if current depth > range.

See Also:
Constant Field Values

FUNCTION_GREATER_OR_EQUAL

public static final int FUNCTION_GREATER_OR_EQUAL
Comparison function that passes if current depth >= range.

See Also:
Constant Field Values

FUNCTION_EQUAL

public static final int FUNCTION_EQUAL
Comparison function that passes if current depth == range.

See Also:
Constant Field Values

FUNCTION_NOTEQUAL

public static final int FUNCTION_NOTEQUAL
Comparison function that passes if current depth is not equal range.

See Also:
Constant Field Values

FUNCTION_ALWAYS

public static final int FUNCTION_ALWAYS
Comparison function that always passes.

See Also:
Constant Field Values
Constructor Detail

DepthAttributes

public DepthAttributes()
Constructs a state set with default values.

Method Detail

getAttributeType

public int getAttributeType()
Get the type this visual attribute represents.

Specified by:
getAttributeType in interface AppearanceAttributeRenderable
Returns:
One of the _ATTRIBUTE constants

render

public void render(javax.media.opengl.GL gl)
Issue ogl commands needed for this component

Specified by:
render in interface ObjectRenderable
Parameters:
gl - The gl context to draw with

postRender

public void postRender(javax.media.opengl.GL gl)
Restore all openGL state to the given drawable. Does nothing as it assumes the system will disable blending outside of this class.

Specified by:
postRender in interface ObjectRenderable
Parameters:
gl - The gl context to draw with

compareTo

public int compareTo(java.lang.Object o)
              throws java.lang.ClassCastException
Compares this object with the specified object for order. Returns a negative integer, zero, or a positive integer as this object is less than, equal to, or greater than the specified object.

Specified by:
compareTo in interface java.lang.Comparable
Parameters:
o - The objec to be compared
Returns:
-1, 0 or 1 depending on order
Throws:
java.lang.ClassCastException - The specified object's type prevents it from being compared to this Object

equals

public boolean equals(java.lang.Object o)
Compare this object for equality to the given object.

Specified by:
equals in interface Renderable
Overrides:
equals in class java.lang.Object
Parameters:
o - The object to be compared
Returns:
True if these represent the same values

enableDepthTest

public void enableDepthTest(boolean test)
                     throws InvalidWriteTimingException
Set the flag for whether the depth testing should be enabled or disabled.

Parameters:
test - True if testing should be enabled state to be used in the current operation
Throws:
InvalidWriteTimingException - An attempt was made to write outside of the NodeUpdateListener data changed callback method

isDepthTestEnabled

public boolean isDepthTestEnabled()
Check to see if depth testing is currently enabled.

Returns:
true when testing is enabled

enableDepthWrite

public void enableDepthWrite(boolean write)
                      throws InvalidWriteTimingException
Set the flag for whether the depth writing should be enabled or disabled.

Parameters:
write - True if writing should be enabled state to be used in the current operation
Throws:
InvalidWriteTimingException - An attempt was made to write outside of the NodeUpdateListener data changed callback method

isDepthWriteEnabled

public boolean isDepthWriteEnabled()
Check to see if depth writing is currently enabled.

Returns:
true when writing is enabled

setMinRange

public void setMinRange(float depth)
                 throws java.lang.IllegalArgumentException,
                        InvalidWriteTimingException
Set minimum depth value that is acceptable to be rendered. The values must be between zero and one. It is not required that the minimum range be less than the max range.

Parameters:
depth - A distance between 0 and 1
Throws:
InvalidWriteTimingException - An attempt was made to write outside of the NodeUpdateListener data changed callback method
java.lang.IllegalArgumentException - The value provided was out of range

getMinRange

public float getMinRange()
Get the current minimum depth range

Returns:
A value between 0 and 1

setMaxRange

public void setMaxRange(float depth)
                 throws java.lang.IllegalArgumentException,
                        InvalidWriteTimingException
Set maximum depth value that is acceptable to be rendered. The values must be between zero and one. It is not required that the minimum range be less than the max range.

Parameters:
depth - A distance between 0 and 1
Throws:
InvalidWriteTimingException - An attempt was made to write outside of the NodeUpdateListener data changed callback method
java.lang.IllegalArgumentException - The value provided was out of range

getMaxRange

public float getMaxRange()
Get the current minimum depth range

Returns:
A value between 0 and 1

setDepthFunction

public void setDepthFunction(int func)
                      throws java.lang.IllegalArgumentException,
                             InvalidWriteTimingException
Set the operation that should be performed if the depth tests pass. This should be one of the FUNCTION_ constants at the top of this class.

Parameters:
func - One of the FUNCTION_ constants
Throws:
InvalidWriteTimingException - An attempt was made to write outside of the NodeUpdateListener data changed callback method
java.lang.IllegalArgumentException - The operation value was not one of the valid types.

getDepthFunction

public int getDepthFunction()
Get the current operation used when the depth tests pass.

Returns:
One of the FUNCTION_ constants

compareTo

public int compareTo(DepthAttributes da)
Compares this object with the specified object for order. Returns a negative integer, zero, or a positive integer as this object is less than, equal to, or greater than the specified object.

Parameters:
da - The attributes instance to be compared
Returns:
-1, 0 or 1 depending on order

equals

public boolean equals(DepthAttributes da)
Compares this object with the specified object to check for equivalence.

Parameters:
da - The attributes instance to be compared
Returns:
true if the objects represent identical values

Aviatrix3D
2.1.0

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