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Aviatrix3D 2.1.0 |
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See:
Description
| Interface Summary | |
|---|---|
| AudioCullStage | Handles the scenegraph per-frame culling operations. |
| AudioOutputDevice | Interface representing the output device for an audio pipeline.. |
| AudioRenderPipeline | A marker interface that represents a single complete audio rendering pipeline. |
| AudioSortStage | Handles any sort of rendering sort ability. |
| CulledAudioReceiver | Handles the output of the audio culling stage. |
| SortedAudioReceiver | Handles the output of the audio sorter. |
| Class Summary | |
|---|---|
| AudioCullOutputDetails | Class for passing the detailed audio rendering information through the pipeline. |
| AudioCullToSingleSortListener | Adapter class that maps the output of a cull stage to a single sorter. |
| AudioDetails | Class for passing the detailed rendering information through the pipeline. |
| AudioEnvironmentData | Data holder class used to pass the current environment data along the audio rendering pipeline. |
| AudioInstructions | Class for passing the detailed rendering information for a single device. |
| AudioSortToSingleDeviceListener | Handles the output of the audio sorter. |
| DefaultAudioPipeline | The default implementation of the audio pipeline usable by most applications. |
| NullAudioCullStage | Handles the scenegraph maintenance and culling operations. |
| NullAudioSortStage | Implementation of the sort stage that does nothing. |
Various audio device types for rendering sound data.
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Aviatrix3D 2.1.0 |
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