Aviatrix3D
2.1.0

Package org.j3d.aviatrix3d.management

Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline.

See:
          Description

Interface Summary
RenderManager A marker interface that represents a class capable of managing the complete management pipeline.
 

Class Summary
DebugPickingHandler The default internal implementation of the pick handling system.
DisplayCollection A marker interface that represents a class capable of managing a single set of layers and the pipeline(s) needed to render them.
MultiThreadRenderManager Implementation of the RenderManager that uses separate threads for each of the pipelines that it is managing, allowing it to run multiple output surfaces simultaneously (eg Powerwall, CAVE etc).
SingleDisplayCollection Display collection that manages just a single set of audio + graphics pipeline and a single output surface.
SingleThreadRenderManager Implementation of the RenderManager that uses a single thread for all of the processing steps.
 

Package org.j3d.aviatrix3d.management Description

Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline.


Aviatrix3D
2.1.0

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2009 j3d.org