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Aviatrix3D 2.1.0 |
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java.lang.Object org.j3d.aviatrix3d.pipeline.RenderInstructions
public class RenderInstructions
Class for passing the detailed rendering information for a single surface. from the sorter through to the renderable surface.
Since pBuffers cannot be shared across different GL contexts with the construct that JOGL is is using, when two parent textures reference a single child, there will be two copies of this class, with two different parentSource references, but only one copyOf set.
Field Summary | |
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RenderInstructions |
copyOf
Reference to the real instance of this class that contains the renderList and renderOps you should read from. |
protected static int |
LIST_START_SIZE
The initial size of the children list |
int |
numValid
The number of valid items in the array |
int[] |
renderOps
Operation to perform on each node |
Constructor Summary | |
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RenderInstructions()
Construct a new instance of this class with the arrays initialised to a default size. |
Method Summary |
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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protected static final int LIST_START_SIZE
public RenderInstructions copyOf
public int[] renderOps
public int numValid
Constructor Detail |
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public RenderInstructions()
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Aviatrix3D 2.1.0 |
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