Aviatrix3D
2.1.0

org.j3d.aviatrix3d.pipeline
Class RenderInstructions

java.lang.Object
  extended by org.j3d.aviatrix3d.pipeline.RenderInstructions
Direct Known Subclasses:
AudioInstructions, GraphicsInstructions

public class RenderInstructions
extends java.lang.Object

Class for passing the detailed rendering information for a single surface. from the sorter through to the renderable surface.

Since pBuffers cannot be shared across different GL contexts with the construct that JOGL is is using, when two parent textures reference a single child, there will be two copies of this class, with two different parentSource references, but only one copyOf set.

Version:
$Revision: 2.0 $
Author:
Justin Couch

Field Summary
 RenderInstructions copyOf
          Reference to the real instance of this class that contains the renderList and renderOps you should read from.
protected static int LIST_START_SIZE
          The initial size of the children list
 int numValid
          The number of valid items in the array
 int[] renderOps
          Operation to perform on each node
 
Constructor Summary
RenderInstructions()
          Construct a new instance of this class with the arrays initialised to a default size.
 
Method Summary
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

LIST_START_SIZE

protected static final int LIST_START_SIZE
The initial size of the children list

See Also:
Constant Field Values

copyOf

public RenderInstructions copyOf
Reference to the real instance of this class that contains the renderList and renderOps you should read from. If null, this is the original specification.


renderOps

public int[] renderOps
Operation to perform on each node


numValid

public int numValid
The number of valid items in the array

Constructor Detail

RenderInstructions

public RenderInstructions()
Construct a new instance of this class with the arrays initialised to a default size.


Aviatrix3D
2.1.0

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