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Aviatrix3D 2.1.0 |
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java.lang.Objectorg.j3d.aviatrix3d.SceneGraphObject
org.j3d.aviatrix3d.Node
org.j3d.aviatrix3d.Leaf
org.j3d.aviatrix3d.Sound
org.j3d.aviatrix3d.PointSound
org.j3d.aviatrix3d.ConeSound
public class ConeSound
A ConeSound class which emits a conical sound in one direction.
By default this class is mimics a ConeSound. You must provide parameters for the direction and cone angles to make it directional. The sound will attenuate by distance based on the refDistance and maxDistance parameters.
| Field Summary |
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| Fields inherited from class org.j3d.aviatrix3d.PointSound |
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maxDistance, refDistance, rolloffFactor |
| Fields inherited from class org.j3d.aviatrix3d.Sound |
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buffer, dataChanged, enabled, format, freq, loop, paramsChanged, paused, pitch, playChanged, playing, seq, soundSource, values |
| Fields inherited from class org.j3d.aviatrix3d.Node |
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bounds, implicitBounds, INVALID_BOUNDS, parent |
| Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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alive, LISTENER_SET_TIMING_ERR_PROP, updateHandler |
| Fields inherited from interface org.j3d.aviatrix3d.rendering.LeafCullable |
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AUDIO_CULLABLE, CLIP_CULLABLE, FOG_CULLABLE, GEOMETRY_CULLABLE, LIGHT_CULLABLE, OVERRIDE_CULLABLE |
| Constructor Summary | |
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ConeSound()
Creates a sound. |
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| Method Summary | |
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int |
compareTo(ConeSound cs)
Compares this object with the specified object for order. |
int |
compareTo(java.lang.Object o)
Compares this object with the specified object for order. |
boolean |
equals(ConeSound cs)
Compares this object with the specified object to check for equivalence. |
boolean |
equals(java.lang.Object o)
Compare this object for equality to the given object. |
void |
getRefDistance(float[] dir)
Retrieve the direction of the cone. |
void |
postRender(net.java.games.joal.AL al)
This method is called after a node has been rendered. |
void |
render(net.java.games.joal.AL al,
javax.vecmath.Matrix4f transform)
This method is called to render this node. |
void |
setInnerAngle(float angle)
Set the inner angle for the cone. |
void |
setOuterAngle(float angle)
Set the outer angle for the cone. |
void |
setRefDistance(float[] dir)
Set the direction the cone is facing. |
| Methods inherited from class org.j3d.aviatrix3d.PointSound |
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compareTo, equals, setMaxDistance, setRefDistance, setRolloffFactor |
| Methods inherited from class org.j3d.aviatrix3d.Sound |
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audioUpdated, compareTo, equals, getBounds, getCullableType, getRenderable, isEnabled, isPaused, isPlaying, isSpatialised, markBoundsDirty, paramsUpdated, pauseSound, recomputeBounds, setAudioSource, setEnabled, startSound, stopSound |
| Methods inherited from class org.j3d.aviatrix3d.Node |
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boundsChanged, checkForCyclicParent, getParent, removeParent, requestBoundsUpdate, setBounds, setParent, updateBounds, updateParentBounds |
| Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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checkForCyclicChild, dataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setLive, setUpdateHandler, setUserData |
| Methods inherited from class java.lang.Object |
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clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public ConeSound()
| Method Detail |
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public void render(net.java.games.joal.AL al,
javax.vecmath.Matrix4f transform)
render in interface AudioRenderablerender in class PointSoundal - The OpenAL context to render withtransform - The transformation stack to this nodepublic void postRender(net.java.games.joal.AL al)
AudioRenderable
postRender in interface AudioRenderablepostRender in class PointSoundal - The al context to draw with
public int compareTo(java.lang.Object o)
throws java.lang.ClassCastException
compareTo in interface java.lang.ComparablecompareTo in class PointSoundo - The objec to be compared
java.lang.ClassCastException - The specified object's type prevents it from
being compared to this Objectpublic boolean equals(java.lang.Object o)
equals in interface Renderableequals in class PointSoundo - The object to be compared
public void setRefDistance(float[] dir)
dir - The direction to emit sound.public void getRefDistance(float[] dir)
dir - An array length 3 to copy the direction value intopublic void setInnerAngle(float angle)
angle - The inner anglepublic void setOuterAngle(float angle)
angle - The outer anglepublic int compareTo(ConeSound cs)
cs - The argument instance to be compared
public boolean equals(ConeSound cs)
cs - The background instance to be compared
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Aviatrix3D 2.1.0 |
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