|
Aviatrix3D 2.1.0 |
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface SurfaceInfoListener
A listener to pass on the graphics card capabilities detected whenever the graphics device setup changes.
Graphics devices rarely change during the running of an application, but if they do, this will be called each time a change happens and we get a new OpenGL context. It is guaranteed to be called once at the startup of the application during the first running of the rendering cycle. This callback is on an independent thread to the main rendering loop, so do not assume that you are free to make scene graph modifications when this callback is made.
Method Summary | |
---|---|
void |
surfaceInfoChanged(OutputDevice surface,
SurfaceInfo info)
Notification that the graphics output device has changed GL context and this is the collection of new information. |
Method Detail |
---|
void surfaceInfoChanged(OutputDevice surface, SurfaceInfo info)
surface
- The output surface that caused the new infoinfo
- The collected set of information known
|
Aviatrix3D 2.1.0 |
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |