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Aviatrix3D 2.1.0 |
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java.lang.Object org.j3d.aviatrix3d.SceneGraphObject org.j3d.aviatrix3d.Scene org.j3d.aviatrix3d.MultipassScene
public class MultipassScene
Representation of the top level structure of a piece of scene graph that permits multipass rendering to be performed.
A multipass scene consists of a set of consecutive rendering passes over a single set of buffers. Buffers may or may not be cleared on each pass, depending on the buffer state attributes that are set. The end result is a single image that forms the content of a layer.
A multipass scene has a single background node that is rendered at the start of the first pass and not applied to any other passes. Fog and viewpoints are applied on a per-pass basis.
Internationalisation Resource Names
Field Summary |
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Fields inherited from class org.j3d.aviatrix3d.Scene |
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processor, viewEnvironment |
Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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alive, LISTENER_SET_TIMING_ERR_PROP, updateHandler |
Constructor Summary | |
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MultipassScene()
Create a default instance of this scene with no content provided. |
Method Summary | |
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void |
addRenderPass(RenderPass pass)
Add a new pass to the end of the current rendering list. |
Background |
getActiveBackground()
Get the currently set active view. |
RenderPassCullable |
getCullablePass(int passIndex)
Get the cullable layer child that for the given layer index. |
RenderPass |
getRenderPass(int passNumber)
Get the render pass at the given pass number. |
void |
getRenderPasses(RenderPass[] passes)
Get all the render passes currently registered. |
ViewEnvironmentCullable |
getViewCullable()
Get the primary view environment information. |
boolean |
isMultipassScene()
Check to see if this is a multipass cullable or single pass. |
int |
numCullableChildren()
Returns the number of valid cullable rendering passes to process. |
int |
numRenderPasses()
Request the number of rendering passes currently registered with this scene. |
void |
removeRenderPass(int passNumber)
Remove the render pass at the given index. |
void |
setActiveBackground(Background bg)
Set the background path that should be applied to the current surface. |
protected void |
setLive(boolean state)
Notification that this object is live now. |
void |
setRenderPass(int passNumber,
RenderPass pass)
Replace the render pass at the given index with a different pass representation. |
protected void |
setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
Methods inherited from class org.j3d.aviatrix3d.Scene |
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getRenderEffectsProcessor, getViewEnvironment, setRenderEffectsProcessor |
Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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checkForCyclicChild, checkForCyclicParent, dataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setUserData |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface org.j3d.aviatrix3d.rendering.SceneCullable |
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getRenderEffectsProcessor, getUserData |
Constructor Detail |
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public MultipassScene()
Method Detail |
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public boolean isMultipassScene()
isMultipassScene
in interface SceneCullable
public ViewEnvironmentCullable getViewCullable()
getViewCullable
in interface SceneCullable
public RenderPassCullable getCullablePass(int passIndex)
getCullablePass
in interface SceneCullable
passIndex
- The index of the pass to fetch
public int numCullableChildren()
numCullableChildren
in interface SceneCullable
protected void setLive(boolean state)
setLive
in class Scene
state
- true if this should be marked as live nowprotected void setUpdateHandler(NodeUpdateHandler handler)
setUpdateHandler
in class Scene
handler
- The instance to use as a handlerpublic void addRenderPass(RenderPass pass) throws InvalidWriteTimingException, java.lang.IllegalArgumentException
pass
- The rendering pass description to use
InvalidWriteTimingException
- An attempt was made to write outside
of the ApplicationUpdateObserver callback method
java.lang.IllegalArgumentException
- The object passed was nullpublic void setRenderPass(int passNumber, RenderPass pass) throws InvalidWriteTimingException, java.lang.IllegalArgumentException
passNumber
- The index of the pass to return, zero basedpass
- The rendering pass description to use
InvalidWriteTimingException
- An attempt was made to write outside
of the ApplicationUpdateObserver callback method
java.lang.IllegalArgumentException
- The index is out of range or the pass
object was nullpublic void removeRenderPass(int passNumber) throws InvalidWriteTimingException, java.lang.IllegalArgumentException
passNumber
- The index of the pass to return, zero based
InvalidWriteTimingException
- An attempt was made to write outside
of the ApplicationUpdateObserver callback method
java.lang.IllegalArgumentException
- The index is out of rangepublic RenderPass getRenderPass(int passNumber) throws java.lang.IllegalArgumentException
passNumber
- The index of the pass to return, zero based
java.lang.IllegalArgumentException
- The index is out of rangepublic void getRenderPasses(RenderPass[] passes) throws java.lang.IllegalArgumentException
passes
- An array to copy everything into
java.lang.IllegalArgumentException
- The index is out of rangepublic int numRenderPasses()
public void setActiveBackground(Background bg) throws InvalidWriteTimingException, java.lang.IllegalArgumentException
bg
- The instance of the active background
java.lang.IllegalArgumentException
- The path contains a SharedGroup or
the node is not live
InvalidWriteTimingException
- An attempt was made to write outside
of the ApplicationUpdateObserver callback methodpublic Background getActiveBackground()
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Aviatrix3D 2.1.0 |
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