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Aviatrix3D 2.1.0 |
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public interface TransformHierarchy
Marker interface used to identify any scene graph structural element that form part of the transformation heirarchy.
Internally this is used to check parent-child relationships by other
structural elements while allowing the grouping elements to properly
construct a scene graph with any arbitrarily defined user nodes. Any custom
node that participates in the grouping and transformantion structure must
implement this interface otherwise attempting to add a node to the
scenegraph will generate a InvalidNodeTypeException
exception at
runtime.
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Aviatrix3D 2.1.0 |
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