Aviatrix3D
2.1.0

Uses of Package
org.j3d.aviatrix3d.pipeline.graphics

Packages that use org.j3d.aviatrix3d.pipeline.graphics
org.j3d.aviatrix3d.management Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. 
org.j3d.aviatrix3d.output.graphics Implementations of graphics output devices types for rendering the OpenGL output. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
org.j3d.renderer.aviatrix3d.device.input.mouse Generic mouse input device. 
org.j3d.renderer.aviatrix3d.pipeline Additional non-core implementations of the rendering pipeline functionality. 
org.j3d.renderer.aviatrix3d.swt.draw2d Lightweight output device implementation for SWT's Draw2D framework. 
 

Classes in org.j3d.aviatrix3d.pipeline.graphics used by org.j3d.aviatrix3d.management
GraphicsRenderPipeline
          A marker interface that represents a single complete rendering pipeline.
 

Classes in org.j3d.aviatrix3d.pipeline.graphics used by org.j3d.aviatrix3d.output.graphics
GraphicsDetails
          Class for passing the detailed rendering information through the pipeline.
GraphicsEnvironmentData
          Data holder class used to pass the current environment data along the rendering pipeline.
GraphicsInstructions
          Class for passing the detailed rendering information for a single surface.
GraphicsOutputDevice
          Interface representing the output of a render pipeline that specifically deals with graphical (visual) information.
GraphicsProfilingData
          Graphics specific profiling data.
GraphicsRequestData
          Data holder for passing graphics-oriented renderable requests through the rendering pipeline.
GraphicsResizeListener
          A listener to pass on the low-level window resize events to the external application for further processing.
SurfaceInfoListener
          A listener to pass on the graphics card capabilities detected whenever the graphics device setup changes.
 

Classes in org.j3d.aviatrix3d.pipeline.graphics used by org.j3d.aviatrix3d.pipeline.graphics
BaseCullStage
          Common implementation of many of the capabilities required by any cull stage.
BaseSortStage
          Implementation of the common code needed by all sort stage implementations.
BaseStateSortStage
          Implementation of common functionality used by sort stage that implement state sorting.
BufferDetails
          Class for passing the various rendering buffer renderable representations through the pipeline.
CulledGeometryReceiver
          Handles the output of the geometry culling stage that should be passed onto the next stage of the pipeline (sorting or other).
GraphicsCullOutputDetails
          Class for passing the detailed graphics rendering information through the pipeline.
GraphicsCullStage
          Handles the scenegraph per-frame culling operations.
GraphicsDetails
          Class for passing the detailed rendering information through the pipeline.
GraphicsEnvironmentData
          Data holder class used to pass the current environment data along the rendering pipeline.
GraphicsInstructions
          Class for passing the detailed rendering information for a single surface.
GraphicsOutputDevice
          Interface representing the output of a render pipeline that specifically deals with graphical (visual) information.
GraphicsProfilingData
          Graphics specific profiling data.
GraphicsRenderPipeline
          A marker interface that represents a single complete rendering pipeline.
GraphicsRequestData
          Data holder for passing graphics-oriented renderable requests through the rendering pipeline.
GraphicsResizeListener
          A listener to pass on the low-level window resize events to the external application for further processing.
GraphicsSortStage
          Handles any sort of rendering sort ability.
MultipassDetails
          Class for passing the detailed rendering information about a single multipass rendering set through the pipeline.
MultipassRenderBucket
          Data holder that passes the information about what is to be rendered from a multipass scene within a layer from the output of the GraphicsCullStage through to the GraphicsSortStage.
SceneRenderBucket
          Data holder that passes the information about what is to be rendered from a single scene within a layer from the output of the GraphicsCullStage through to the GraphicsSortStage.
SortedGeometryReceiver
          Handles the output of the geometry sorter.
StateSortComparator
          A comparator that provides the mechanics for state sorting, given configurable priority listing.
SurfaceInfo
          Representation of the capabilities of a graphics device's capabilities.
SurfaceInfoListener
          A listener to pass on the graphics card capabilities detected whenever the graphics device setup changes.
ViewportCollection
          Data holder that passes the information about what is to be rendered from a single layer (with multiple viewports, potentially) from the output of the GraphicsCullStage through to the GraphicsSortStage.
ViewportLayerCollection
          Data holder that passes the information about what is to be rendered from a single viewport that has one or more layers.
VisualDetails
          Class for passing the detailed rendering information about Renderables that effect the visual output of a specific object.
 

Classes in org.j3d.aviatrix3d.pipeline.graphics used by org.j3d.renderer.aviatrix3d.device.input.mouse
GraphicsOutputDevice
          Interface representing the output of a render pipeline that specifically deals with graphical (visual) information.
 

Classes in org.j3d.aviatrix3d.pipeline.graphics used by org.j3d.renderer.aviatrix3d.pipeline
BaseCullStage
          Common implementation of many of the capabilities required by any cull stage.
BufferDetails
          Class for passing the various rendering buffer renderable representations through the pipeline.
GraphicsCullStage
          Handles the scenegraph per-frame culling operations.
GraphicsEnvironmentData
          Data holder class used to pass the current environment data along the rendering pipeline.
 

Classes in org.j3d.aviatrix3d.pipeline.graphics used by org.j3d.renderer.aviatrix3d.swt.draw2d
GraphicsOutputDevice
          Interface representing the output of a render pipeline that specifically deals with graphical (visual) information.
GraphicsProfilingData
          Graphics specific profiling data.
GraphicsResizeListener
          A listener to pass on the low-level window resize events to the external application for further processing.
 


Aviatrix3D
2.1.0

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