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Aviatrix3D 2.1.0 |
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Packages that use GraphicsCullOutputDetails | |
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org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
Uses of GraphicsCullOutputDetails in org.j3d.aviatrix3d.pipeline.graphics |
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Fields in org.j3d.aviatrix3d.pipeline.graphics declared as GraphicsCullOutputDetails | |
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GraphicsCullOutputDetails[] |
SceneRenderBucket.nodes
List of processed nodes based on the scene they came from |
GraphicsCullOutputDetails[][] |
MultipassDetails.nodes
List of processed nodes based on the scene they came from and the rendering pass to be processed. |
protected GraphicsCullOutputDetails[] |
BaseCullStage.workCullList
List that is being used to fill values into |
Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type GraphicsCullOutputDetails | |
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protected int |
BaseStateSortStage.appendClipPlanes(GraphicsCullOutputDetails node,
GraphicsInstructions instr,
int offset)
Append the clip planess onto the existing list. |
protected int |
BaseStateSortStage.appendLights(GraphicsCullOutputDetails node,
GraphicsInstructions instr,
int offset)
Append the lights onto the existing list. |
protected int |
BaseStateSortStage.appendObject(GraphicsCullOutputDetails node,
GraphicsInstructions instr,
int offset)
Append a single object onto the existing list. |
int |
StateSortComparator.compare(GraphicsCullOutputDetails cd1,
GraphicsCullOutputDetails cd2)
Compares its two arguments for order. |
protected int |
TransparencyDepthSortStage.sort2DNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
StateSortStage.sort2DNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
StateAndTransparencyDepthSortStage.sort2DNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
SimpleTransparencySortStage.sort2DNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
NullSortStage.sort2DNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of 2D nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected abstract int |
BaseSortStage.sort2DNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of 2D nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
TransparencyDepthSortStage.sortNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
StateSortStage.sortNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
StateAndTransparencyDepthSortStage.sortNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
SimpleTransparencySortStage.sortNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected int |
NullSortStage.sortNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
protected abstract int |
BaseSortStage.sortNodes(GraphicsCullOutputDetails[] nodes,
int numNodes,
GraphicsEnvironmentData data,
GraphicsInstructions instr,
int instrCount)
Sort a single set of nodes into the output details of a single layer of a single viewport and place in the provided GraphicsInstructions instance. |
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Aviatrix3D 2.1.0 |
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