Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.pipeline.graphics.GraphicsDetails

Packages that use GraphicsDetails
org.j3d.aviatrix3d.output.graphics Implementations of graphics output devices types for rendering the OpenGL output. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
 

Uses of GraphicsDetails in org.j3d.aviatrix3d.output.graphics
 

Fields in org.j3d.aviatrix3d.output.graphics declared as GraphicsDetails
protected  GraphicsDetails[] BaseRenderingProcessor.renderableList
          Local storage of the nodes that need to be rendered
 

Methods in org.j3d.aviatrix3d.output.graphics with parameters of type GraphicsDetails
 void RenderingProcessor.setDrawableObjects(GraphicsRequestData otherData, GraphicsDetails[] nodes, int[] renderOps, int numValid, GraphicsEnvironmentData[] envData)
          Update the list of items to be rendered to the current list.
 void BaseRenderingProcessor.setDrawableObjects(GraphicsRequestData otherData, GraphicsDetails[] nodes, int[] renderOps, int numValid, GraphicsEnvironmentData[] envData)
          Update the list of items to be rendered to the current list.
 

Uses of GraphicsDetails in org.j3d.aviatrix3d.pipeline.graphics
 

Fields in org.j3d.aviatrix3d.pipeline.graphics declared as GraphicsDetails
 GraphicsDetails[] GraphicsInstructions.renderList
          The list of nodes in sorted order
 


Aviatrix3D
2.1.0

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2009 j3d.org