Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.TransformHierarchy

Packages that use TransformHierarchy
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.geom High-level simple geometry utility primitives for quickly making a scene graph with. 
org.j3d.renderer.aviatrix3d.geom.volume Volume rendering extensions to the Aviatrix3D scene graph. 
org.j3d.renderer.aviatrix3d.nodes Scenegraph nodes that extend Aviatrix with new functionality. 
 

Uses of TransformHierarchy in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement TransformHierarchy
 class BaseGroup
          Abstracted verson of the Group node designed for extension by 3rd-party node implementors.
 class Group
          The Group node object is a generic container of other nodes in the scene.
 class PixelTransform
          A grouping node that contains a transform for 2D pixel coordinate space.
 class SharedGroup
          A grouping node that can have multiple parents, thus allowing a graph structure to the scene graph.
 class SwitchGroup
          Special grouping node that allows the selection of only a single child to be rendered.
 class TransformGroup
          A grouping node that contains a transform.
 

Uses of TransformHierarchy in org.j3d.renderer.aviatrix3d.geom
 

Classes in org.j3d.renderer.aviatrix3d.geom that implement TransformHierarchy
 class Axis
          Representation of a set of axis around the coordinates.
 

Uses of TransformHierarchy in org.j3d.renderer.aviatrix3d.geom.volume
 

Classes in org.j3d.renderer.aviatrix3d.geom.volume that implement TransformHierarchy
 class OctTree
          Node that implements a simple OctTree-style data structure useful for volume rendering of large datasets.
 

Uses of TransformHierarchy in org.j3d.renderer.aviatrix3d.nodes
 

Classes in org.j3d.renderer.aviatrix3d.nodes that implement TransformHierarchy
 class Billboard
          A class that automatically orients its children towards the camera location.
 class LODGroup
          A grouping node structure that controls which children are being rendered based on distance from the user.
 class MarkerGroup
          A grouping node that places it's children in the line of site between a target node and the viewpoint, oriented towards the viewpoint.
 class MaskedSwitch
          Special grouping node that allows the selection of only a mask of children to be rendered.
 


Aviatrix3D
2.1.0

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