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Aviatrix3D 2.1.0 |
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Packages that use NodeUpdateHandler | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.management | Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. |
org.j3d.renderer.aviatrix3d.geom.volume | Volume rendering extensions to the Aviatrix3D scene graph. |
Uses of NodeUpdateHandler in org.j3d.aviatrix3d |
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Fields in org.j3d.aviatrix3d declared as NodeUpdateHandler | |
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protected NodeUpdateHandler |
SceneGraphObject.updateHandler
The scene this node belongs to |
Methods in org.j3d.aviatrix3d with parameters of type NodeUpdateHandler | |
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protected void |
ViewportLayer2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Viewport2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
TextureUnit.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Texture.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SimpleViewportLayer.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SimpleViewport.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SimpleScene.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SimpleLayer2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SimpleLayer.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SharedNode2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SharedNode.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SharedGroup.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
ShapeBackground.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Shape3D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
ShaderProgram.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
ShaderObject.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
SceneGraphObject.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Scene2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Scene.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
RenderPass.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Pixmap.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
OffscreenTexture2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
ObjectSet.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
MultipassViewportLayer.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
MultipassViewport.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
MultipassTextureComponent.setUpdateHandler(NodeUpdateHandler handler)
Deprecated. Set the scenegraph update handler for this node. |
protected void |
MultipassScene.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
MRTOffscreenTexture2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Group2D.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Group.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
GLSLangShader.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
GL14Shader.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
CompositeViewport.setUpdateHandler(NodeUpdateHandler handler)
Set the viewportgraph update handler for this node. |
protected void |
CompositeLayer2D.setUpdateHandler(NodeUpdateHandler handler)
Set the viewportgraph update handler for this node. |
protected void |
CompositeLayer.setUpdateHandler(NodeUpdateHandler handler)
Set the viewportgraph update handler for this node. |
protected void |
BaseGroup.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
AppearanceOverride.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
protected void |
Appearance.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
Uses of NodeUpdateHandler in org.j3d.aviatrix3d.management |
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Classes in org.j3d.aviatrix3d.management that implement NodeUpdateHandler | |
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class |
MultiThreadRenderManager
Implementation of the RenderManager that uses separate
threads for each of the pipelines that it is managing, allowing it to run
multiple output surfaces simultaneously (eg Powerwall, CAVE etc). |
class |
SingleThreadRenderManager
Implementation of the RenderManager that uses a single thread
for all of the processing steps. |
Methods in org.j3d.aviatrix3d.management with parameters of type NodeUpdateHandler | |
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protected void |
SingleDisplayCollection.setUpdateHandler(NodeUpdateHandler handler)
Set the update handler that controls synchronisations of write/read process to the scene graph. |
protected abstract void |
DisplayCollection.setUpdateHandler(NodeUpdateHandler handler)
Set the update handler that controls synchronisations of write/read process to the scene graph. |
Uses of NodeUpdateHandler in org.j3d.renderer.aviatrix3d.geom.volume |
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Methods in org.j3d.renderer.aviatrix3d.geom.volume with parameters of type NodeUpdateHandler | |
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protected void |
OctTree.setUpdateHandler(NodeUpdateHandler handler)
Set the scenegraph update handler for this node. |
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Aviatrix3D 2.1.0 |
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