Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.SceneCullable

Packages that use SceneCullable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.pipeline.graphics Implementations of the various pipeline pieces. 
org.j3d.aviatrix3d.rendering Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. 
org.j3d.renderer.aviatrix3d.pipeline Additional non-core implementations of the rendering pipeline functionality. 
 

Uses of SceneCullable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement SceneCullable
 class MultipassScene
          Representation of the top level structure of a piece of scene graph that permits multipass rendering to be performed.
 class SimpleScene
          Representation of the top level structure of a piece of scene graph that can form a coherent rendering.
 

Methods in org.j3d.aviatrix3d that return SceneCullable
 SceneCullable ViewportLayer2D.getCullableScene()
          Get the cullable layer child that for the given layer index.
 SceneCullable Viewport2D.getCullableScene()
          Get the cullable layer child that for the given layer index.
 SceneCullable SimpleViewportLayer.getCullableScene()
          Get the cullable layer child that for the given layer index.
 SceneCullable SimpleViewport.getCullableScene()
          Get the cullable layer child that for the given layer index.
 SceneCullable MultipassViewportLayer.getCullableScene()
          Get the cullable layer child that for the given layer index.
 SceneCullable MultipassViewport.getCullableScene()
          Get the cullable layer child that for the given layer index.
 

Uses of SceneCullable in org.j3d.aviatrix3d.pipeline.graphics
 

Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type SceneCullable
protected  void BaseCullStage.cullMultipassViewportLayer(SceneCullable scene, int subsceneId, int layerId, int viewIndex, int layerIndex)
          Cull through a multipass viewport layer.
protected  void BaseCullStage.cullSingleViewportLayer(SceneCullable scene, int subsceneId, int layerId, int viewIndex, int layerIndex)
          Cull through a multipass viewport layer.
protected  void BaseCullStage.fill2DEnvData(SceneCullable scene, GraphicsEnvironmentData envData)
          Take a 2D scene and fill in a GraphicsEnvironmentData instance.
protected  void BaseCullStage.fillMultipassEnvData(SceneCullable scene, GraphicsEnvironmentData envData)
          Take a simple scene and fill in a GraphicsEnvironmentData instance.
protected  void GenericCullStage.fillSingleEnvData(SceneCullable scene, GraphicsEnvironmentData envData)
          Take the scene and fill in a GraphicsEnvironmentData instance.
protected  void FrustumCullStage.fillSingleEnvData(SceneCullable scene, GraphicsEnvironmentData envData)
          Take the scene and fill in a GraphicsEnvironmentData instance.
protected  void BaseCullStage.fillSingleEnvData(SceneCullable scene, GraphicsEnvironmentData envData)
          Take a simple scene and fill in a GraphicsEnvironmentData instance.
 

Uses of SceneCullable in org.j3d.aviatrix3d.rendering
 

Methods in org.j3d.aviatrix3d.rendering that return SceneCullable
 SceneCullable ViewportLayerCullable.getCullableScene()
          Get the cullable layer child that for the given layer index.
 

Uses of SceneCullable in org.j3d.renderer.aviatrix3d.pipeline
 

Methods in org.j3d.renderer.aviatrix3d.pipeline with parameters of type SceneCullable
protected  void DebugFrustumCullStage.fillMultipassEnvData(SceneCullable scene, GraphicsEnvironmentData envData)
          Take a simple scene and fill in a GraphicsEnvironmentData instance.
protected  void DebugFrustumCullStage.fillSingleEnvData(SceneCullable scene, GraphicsEnvironmentData envData)
          Take a simple scene and fill in a GraphicsEnvironmentData instance.
 


Aviatrix3D
2.1.0

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