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Aviatrix3D 2.1.0 |
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Packages that use SceneCullable | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
org.j3d.aviatrix3d.rendering | Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. |
org.j3d.renderer.aviatrix3d.pipeline | Additional non-core implementations of the rendering pipeline functionality. |
Uses of SceneCullable in org.j3d.aviatrix3d |
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Classes in org.j3d.aviatrix3d that implement SceneCullable | |
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class |
MultipassScene
Representation of the top level structure of a piece of scene graph that permits multipass rendering to be performed. |
class |
SimpleScene
Representation of the top level structure of a piece of scene graph that can form a coherent rendering. |
Methods in org.j3d.aviatrix3d that return SceneCullable | |
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SceneCullable |
ViewportLayer2D.getCullableScene()
Get the cullable layer child that for the given layer index. |
SceneCullable |
Viewport2D.getCullableScene()
Get the cullable layer child that for the given layer index. |
SceneCullable |
SimpleViewportLayer.getCullableScene()
Get the cullable layer child that for the given layer index. |
SceneCullable |
SimpleViewport.getCullableScene()
Get the cullable layer child that for the given layer index. |
SceneCullable |
MultipassViewportLayer.getCullableScene()
Get the cullable layer child that for the given layer index. |
SceneCullable |
MultipassViewport.getCullableScene()
Get the cullable layer child that for the given layer index. |
Uses of SceneCullable in org.j3d.aviatrix3d.pipeline.graphics |
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Methods in org.j3d.aviatrix3d.pipeline.graphics with parameters of type SceneCullable | |
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protected void |
BaseCullStage.cullMultipassViewportLayer(SceneCullable scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex)
Cull through a multipass viewport layer. |
protected void |
BaseCullStage.cullSingleViewportLayer(SceneCullable scene,
int subsceneId,
int layerId,
int viewIndex,
int layerIndex)
Cull through a multipass viewport layer. |
protected void |
BaseCullStage.fill2DEnvData(SceneCullable scene,
GraphicsEnvironmentData envData)
Take a 2D scene and fill in a GraphicsEnvironmentData instance. |
protected void |
BaseCullStage.fillMultipassEnvData(SceneCullable scene,
GraphicsEnvironmentData envData)
Take a simple scene and fill in a GraphicsEnvironmentData instance. |
protected void |
GenericCullStage.fillSingleEnvData(SceneCullable scene,
GraphicsEnvironmentData envData)
Take the scene and fill in a GraphicsEnvironmentData instance. |
protected void |
FrustumCullStage.fillSingleEnvData(SceneCullable scene,
GraphicsEnvironmentData envData)
Take the scene and fill in a GraphicsEnvironmentData instance. |
protected void |
BaseCullStage.fillSingleEnvData(SceneCullable scene,
GraphicsEnvironmentData envData)
Take a simple scene and fill in a GraphicsEnvironmentData instance. |
Uses of SceneCullable in org.j3d.aviatrix3d.rendering |
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Methods in org.j3d.aviatrix3d.rendering that return SceneCullable | |
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SceneCullable |
ViewportLayerCullable.getCullableScene()
Get the cullable layer child that for the given layer index. |
Uses of SceneCullable in org.j3d.renderer.aviatrix3d.pipeline |
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Methods in org.j3d.renderer.aviatrix3d.pipeline with parameters of type SceneCullable | |
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protected void |
DebugFrustumCullStage.fillMultipassEnvData(SceneCullable scene,
GraphicsEnvironmentData envData)
Take a simple scene and fill in a GraphicsEnvironmentData instance. |
protected void |
DebugFrustumCullStage.fillSingleEnvData(SceneCullable scene,
GraphicsEnvironmentData envData)
Take a simple scene and fill in a GraphicsEnvironmentData instance. |
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Aviatrix3D 2.1.0 |
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