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Aviatrix3D 2.1.0 |
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Packages that use PickableObject | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.renderer.aviatrix3d.geom | High-level simple geometry utility primitives for quickly making a scene graph with. |
org.j3d.renderer.aviatrix3d.nodes | Scenegraph nodes that extend Aviatrix with new functionality. |
Uses of PickableObject in org.j3d.aviatrix3d |
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Classes in org.j3d.aviatrix3d that implement PickableObject | |
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class |
BitmapRaster
Raster object that represents a single drawn object using individual bits. |
class |
ByteRaster
Raster object that represents a coloured image defined by a raw byte array. |
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Geometry
Geometry is an abstract class that specifies the geometry component information required by a Shape3D node. |
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Group
The Group node object is a generic container of other nodes in the scene. |
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Group2D
The Group2D node object is a generic container of other 2D nodes in the & scene. |
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ImageRaster
Raster object that represents a coloured image taken from a Java AWT Image object. |
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IndexedLineArray
An OpenGL LineArray. |
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IndexedLineStripArray
An OpenGL LineStripArray. |
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IndexedQuadArray
An OpenGL QuadArray. |
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IndexedQuadStripArray
An OpenGL IndexedQuadStripArray. |
class |
IndexedTriangleArray
An OpenGL Indexed IndexedTriangleArray. |
class |
IndexedTriangleFanArray
An OpenGL IndexedTriangleFanArray. |
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IndexedTriangleStripArray
An indexed TriangleStrip geometry. |
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IndexedVertexGeometry
Base class that defines indexed geometry types. |
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LineArray
An OpenGL LineArray. |
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LineStripArray
An OpenGL LineStripArray. |
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PixelTransform
A grouping node that contains a transform for 2D pixel coordinate space. |
class |
Pixmap
A Pixmap wraps 2D screen-aligned pixel blits. |
class |
PointArray
An OpenGL PointArray. |
class |
QuadArray
An OpenGL QuadArray representation. |
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QuadStripArray
An OpenGL QuadStripArray. |
class |
Raster
Raster is an abstract class that specifies 2D pixel data required by a Pixmap node. |
class |
Shape3D
A Shape3D class wraps polygonal geometry and appearance information. |
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SharedGroup
A grouping node that can have multiple parents, thus allowing a graph structure to the scene graph. |
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SharedGroup2D
A grouping 2D node that can have multiple parents, thus allowing a graph structure to the scene graph. |
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SharedNode
A node that can have multiple parents, thus allowing a graph structure to the scene graph. |
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SharedNode2D
A 2D node that can have multiple parents, thus allowing a graph structure to the scene graph. |
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SwitchGroup
Special grouping node that allows the selection of only a single child to be rendered. |
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TransformGroup
A grouping node that contains a transform. |
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TriangleArray
An OpenGL TriangleArray representation. |
class |
TriangleFanArray
An OpenGL TriangleFanArray. |
class |
TriangleStripArray
An OpenGL TriangleStripArray. |
class |
VertexGeometry
Common representation of all vertex-based geometry. |
Uses of PickableObject in org.j3d.renderer.aviatrix3d.geom |
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Classes in org.j3d.renderer.aviatrix3d.geom that implement PickableObject | |
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class |
Axis
Representation of a set of axis around the coordinates. |
class |
Box
A simple box primitive. |
class |
Cone
A simple cone that uses triangles. |
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Cylinder
A simple cylinder that uses triangle strips for rendering. |
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Sphere
A simple sphere that uses triangle strips. |
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Spring
A simple spring that uses triangle strips. |
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Teapot
A simple teapot that is a low-level geometry primitive. |
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Text2D
Flat, ploygonalised 2D text representation. |
class |
Torus
A simple torus that uses triangle strips. |
Uses of PickableObject in org.j3d.renderer.aviatrix3d.nodes |
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Classes in org.j3d.renderer.aviatrix3d.nodes that implement PickableObject | |
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Billboard
A class that automatically orients its children towards the camera location. |
class |
BufferGeometry
Base, unsafe, representation of geometry that uses NIO buffers directly from the user. |
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IndexedBufferGeometry
Base class that defines indexed geometry types. |
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LODGroup
A grouping node structure that controls which children are being rendered based on distance from the user. |
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MaskedSwitch
Special grouping node that allows the selection of only a mask of children to be rendered. |
class |
SortedPointArray
An OpenGL PointArray that automatically depth sorts all the points every frame. |
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Aviatrix3D 2.1.0 |
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