Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.picking.PickableObject

Packages that use PickableObject
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.geom High-level simple geometry utility primitives for quickly making a scene graph with. 
org.j3d.renderer.aviatrix3d.nodes Scenegraph nodes that extend Aviatrix with new functionality. 
 

Uses of PickableObject in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement PickableObject
 class BitmapRaster
          Raster object that represents a single drawn object using individual bits.
 class ByteRaster
          Raster object that represents a coloured image defined by a raw byte array.
 class Geometry
          Geometry is an abstract class that specifies the geometry component information required by a Shape3D node.
 class Group
          The Group node object is a generic container of other nodes in the scene.
 class Group2D
          The Group2D node object is a generic container of other 2D nodes in the & scene.
 class ImageRaster
          Raster object that represents a coloured image taken from a Java AWT Image object.
 class IndexedLineArray
          An OpenGL LineArray.
 class IndexedLineStripArray
          An OpenGL LineStripArray.
 class IndexedQuadArray
          An OpenGL QuadArray.
 class IndexedQuadStripArray
          An OpenGL IndexedQuadStripArray.
 class IndexedTriangleArray
          An OpenGL Indexed IndexedTriangleArray.
 class IndexedTriangleFanArray
          An OpenGL IndexedTriangleFanArray.
 class IndexedTriangleStripArray
          An indexed TriangleStrip geometry.
 class IndexedVertexGeometry
          Base class that defines indexed geometry types.
 class LineArray
          An OpenGL LineArray.
 class LineStripArray
          An OpenGL LineStripArray.
 class PixelTransform
          A grouping node that contains a transform for 2D pixel coordinate space.
 class Pixmap
          A Pixmap wraps 2D screen-aligned pixel blits.
 class PointArray
          An OpenGL PointArray.
 class QuadArray
          An OpenGL QuadArray representation.
 class QuadStripArray
          An OpenGL QuadStripArray.
 class Raster
          Raster is an abstract class that specifies 2D pixel data required by a Pixmap node.
 class Shape3D
          A Shape3D class wraps polygonal geometry and appearance information.
 class SharedGroup
          A grouping node that can have multiple parents, thus allowing a graph structure to the scene graph.
 class SharedGroup2D
          A grouping 2D node that can have multiple parents, thus allowing a graph structure to the scene graph.
 class SharedNode
          A node that can have multiple parents, thus allowing a graph structure to the scene graph.
 class SharedNode2D
          A 2D node that can have multiple parents, thus allowing a graph structure to the scene graph.
 class SwitchGroup
          Special grouping node that allows the selection of only a single child to be rendered.
 class TransformGroup
          A grouping node that contains a transform.
 class TriangleArray
          An OpenGL TriangleArray representation.
 class TriangleFanArray
          An OpenGL TriangleFanArray.
 class TriangleStripArray
          An OpenGL TriangleStripArray.
 class VertexGeometry
          Common representation of all vertex-based geometry.
 

Uses of PickableObject in org.j3d.renderer.aviatrix3d.geom
 

Classes in org.j3d.renderer.aviatrix3d.geom that implement PickableObject
 class Axis
          Representation of a set of axis around the coordinates.
 class Box
          A simple box primitive.
 class Cone
          A simple cone that uses triangles.
 class Cylinder
          A simple cylinder that uses triangle strips for rendering.
 class Sphere
          A simple sphere that uses triangle strips.
 class Spring
          A simple spring that uses triangle strips.
 class Teapot
          A simple teapot that is a low-level geometry primitive.
 class Text2D
          Flat, ploygonalised 2D text representation.
 class Torus
          A simple torus that uses triangle strips.
 

Uses of PickableObject in org.j3d.renderer.aviatrix3d.nodes
 

Classes in org.j3d.renderer.aviatrix3d.nodes that implement PickableObject
 class Billboard
          A class that automatically orients its children towards the camera location.
 class BufferGeometry
          Base, unsafe, representation of geometry that uses NIO buffers directly from the user.
 class IndexedBufferGeometry
          Base class that defines indexed geometry types.
 class LODGroup
          A grouping node structure that controls which children are being rendered based on distance from the user.
 class MaskedSwitch
          Special grouping node that allows the selection of only a mask of children to be rendered.
 class SortedPointArray
          An OpenGL PointArray that automatically depth sorts all the points every frame.
 


Aviatrix3D
2.1.0

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