Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.picking.PickRequest

Packages that use PickRequest
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.management Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. 
org.j3d.aviatrix3d.picking Capabilities that define picking interactions with the scene graph from both an external and internal perspective. 
org.j3d.renderer.aviatrix3d.nodes Scenegraph nodes that extend Aviatrix with new functionality. 
 

Uses of PickRequest in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d with parameters of type PickRequest
 boolean PickingUtils.checkIntersection(BoundingVolume volume, PickRequest req)
          Check the given volume for an intersection based on the request.
 void SharedNode2D.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void SharedNode.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Shape3D.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Raster.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry to see if there is an intersection with the given set of requests.
 void Pixmap.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Group2D.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Group.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Geometry.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry to see if there is an intersection with the given set of requests.
 void SharedNode2D.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void SharedNode.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Shape3D.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Raster.pickSingle(PickRequest req)
          Check for all intersections against this geometry to see if there is an intersection with the given set of requests.
 void Pixmap.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Group2D.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Group.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Geometry.pickSingle(PickRequest req)
          Check for all intersections against this geometry to see if there is an intersection with the given set of requests.
 

Uses of PickRequest in org.j3d.aviatrix3d.management
 

Methods in org.j3d.aviatrix3d.management with parameters of type PickRequest
 void DebugPickingHandler.pickBatch(PickTarget root, PickRequest[] req, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void DebugPickingHandler.pickSingle(PickTarget root, PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 

Uses of PickRequest in org.j3d.aviatrix3d.picking
 

Methods in org.j3d.aviatrix3d.picking with parameters of type PickRequest
 void PickableObject.pickBatch(PickRequest[] req, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void PickingManager.pickBatch(PickTarget root, PickRequest[] req, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void CustomPickTarget.pickChildren(PickInstructions output, javax.vecmath.Matrix4f vworldTx, PickRequest req)
          This node is being subjected to picking, so process the provided data and return the instructions on the list of available children and any transformation information to the system.
 void PickableObject.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void PickingManager.pickSingle(PickTarget root, PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given single request.
 

Uses of PickRequest in org.j3d.renderer.aviatrix3d.nodes
 

Methods in org.j3d.renderer.aviatrix3d.nodes with parameters of type PickRequest
 void LODGroup.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Billboard.pickBatch(PickRequest[] reqs, int numRequests)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void LODGroup.pickChildren(PickInstructions output, javax.vecmath.Matrix4f vworldTx, PickRequest request)
          This node is being subjected to picking, so process the provided data and return the instructions on the list of available children and any transformation information to the system.
 void Billboard.pickChildren(PickInstructions output, javax.vecmath.Matrix4f vworldTx, PickRequest req)
          This node is being subjected to picking, so process the provided data and return the instructions on the list of available children and any transformation information to the system.
 void LODGroup.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 void Billboard.pickSingle(PickRequest req)
          Check for all intersections against this geometry and it's children to see if there is an intersection with the given set of requests.
 


Aviatrix3D
2.1.0

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