Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.picking.PickingManager

Packages that use PickingManager
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.management Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. 
 

Uses of PickingManager in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that return PickingManager
 PickingManager NodeUpdateHandler.getPickingManager()
          Get the picking handler so that we can do some picking operations.
 

Uses of PickingManager in org.j3d.aviatrix3d.management
 

Classes in org.j3d.aviatrix3d.management that implement PickingManager
 class DebugPickingHandler
          The default internal implementation of the pick handling system.
 

Methods in org.j3d.aviatrix3d.management that return PickingManager
 PickingManager SingleThreadRenderManager.getPickingManager()
          Get the picking handler so that we can do some picking operations.
 PickingManager RenderManager.getPickingManager()
          Get the picking handler instance that is registered with the system.
 PickingManager MultiThreadRenderManager.getPickingManager()
          Get the picking handler so that we can do some picking operations.
 

Methods in org.j3d.aviatrix3d.management with parameters of type PickingManager
 void SingleThreadRenderManager.setPickingManager(PickingManager mgr)
          Set the picking handler to use.
 void RenderManager.setPickingManager(PickingManager mgr)
          Set the picking handler to use.
 void MultiThreadRenderManager.setPickingManager(PickingManager mgr)
          Set the picking handler to use.
 


Aviatrix3D
2.1.0

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2009 j3d.org