Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.GeometryRenderable

Packages that use GeometryRenderable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.rendering Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. 
org.j3d.renderer.aviatrix3d.geom High-level simple geometry utility primitives for quickly making a scene graph with. 
org.j3d.renderer.aviatrix3d.nodes Scenegraph nodes that extend Aviatrix with new functionality. 
 

Uses of GeometryRenderable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement GeometryRenderable
 class BitmapRaster
          Raster object that represents a single drawn object using individual bits.
 class ByteRaster
          Raster object that represents a coloured image defined by a raw byte array.
 class Geometry
          Geometry is an abstract class that specifies the geometry component information required by a Shape3D node.
 class ImageRaster
          Raster object that represents a coloured image taken from a Java AWT Image object.
 class IndexedLineArray
          An OpenGL LineArray.
 class IndexedLineStripArray
          An OpenGL LineStripArray.
 class IndexedQuadArray
          An OpenGL QuadArray.
 class IndexedQuadStripArray
          An OpenGL IndexedQuadStripArray.
 class IndexedTriangleArray
          An OpenGL Indexed IndexedTriangleArray.
 class IndexedTriangleFanArray
          An OpenGL IndexedTriangleFanArray.
 class IndexedTriangleStripArray
          An indexed TriangleStrip geometry.
 class IndexedVertexGeometry
          Base class that defines indexed geometry types.
 class LineArray
          An OpenGL LineArray.
 class LineStripArray
          An OpenGL LineStripArray.
 class PointArray
          An OpenGL PointArray.
 class QuadArray
          An OpenGL QuadArray representation.
 class QuadStripArray
          An OpenGL QuadStripArray.
 class Raster
          Raster is an abstract class that specifies 2D pixel data required by a Pixmap node.
 class TriangleArray
          An OpenGL TriangleArray representation.
 class TriangleFanArray
          An OpenGL TriangleFanArray.
 class TriangleStripArray
          An OpenGL TriangleStripArray.
 class VertexGeometry
          Common representation of all vertex-based geometry.
 

Methods in org.j3d.aviatrix3d that return GeometryRenderable
 GeometryRenderable Shape3D.getGeometryRenderable()
          Fetch the renderable that represents the geometry of this shape.
 GeometryRenderable Pixmap.getGeometryRenderable()
          Fetch the renderable that represents the geometry of this shape.
 

Uses of GeometryRenderable in org.j3d.aviatrix3d.rendering
 

Subinterfaces of GeometryRenderable in org.j3d.aviatrix3d.rendering
 interface CustomGeometryRenderable
          Extended version of the basic geometry renderable for geometry classes that provide the option for internal per-primitive sorting each frame.
 

Methods in org.j3d.aviatrix3d.rendering that return GeometryRenderable
 GeometryRenderable ShapeRenderable.getGeometryRenderable()
          Fetch the renderable that represents the geometry of this shape.
 

Uses of GeometryRenderable in org.j3d.renderer.aviatrix3d.geom
 

Classes in org.j3d.renderer.aviatrix3d.geom that implement GeometryRenderable
 class Teapot
          A simple teapot that is a low-level geometry primitive.
 class Text2D
          Flat, ploygonalised 2D text representation.
 

Uses of GeometryRenderable in org.j3d.renderer.aviatrix3d.nodes
 

Classes in org.j3d.renderer.aviatrix3d.nodes that implement GeometryRenderable
 class BufferGeometry
          Base, unsafe, representation of geometry that uses NIO buffers directly from the user.
 class IndexedBufferGeometry
          Base class that defines indexed geometry types.
 class SortedPointArray
          An OpenGL PointArray that automatically depth sorts all the points every frame.
 


Aviatrix3D
2.1.0

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2009 j3d.org