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Aviatrix3D 2.1.0 |
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Packages that use EffectRenderable | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
Uses of EffectRenderable in org.j3d.aviatrix3d |
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Classes in org.j3d.aviatrix3d that implement EffectRenderable | |
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class |
AmbientLight
Representation of a purely ambient light source with no other abilities. |
class |
ClipPlane
Representation of a single clip plane that can be used to clip a model in addition to the normal view volume clipping. |
class |
DirectionalLight
Representation of a directional light source. |
class |
Fog
Describes a fog rendering effect. |
class |
Light
Base representation of a light source that corresponds to the base set of capabilities that all lights in OpenGL have. |
class |
PointLight
Representation of a point light source. |
class |
SpotLight
Representation of a spot light source. |
Uses of EffectRenderable in org.j3d.aviatrix3d.pipeline.graphics |
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Fields in org.j3d.aviatrix3d.pipeline.graphics declared as EffectRenderable | |
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protected EffectRenderable[] |
BaseCullStage.clipList
The list of clip plane nodes currently valid while traversing. |
protected EffectRenderable[] |
BaseCullStage.fogStack
A stack used to control the depth of the fog nodes down the tree |
protected EffectRenderable[] |
BaseCullStage.lightList
The list of lights nodes currently valid while traversing. |
EffectRenderable |
GraphicsCullOutputDetails.localFog
If a locally declared fog is set, use it |
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Aviatrix3D 2.1.0 |
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