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Aviatrix3D 2.1.0 |
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Packages that use CyclicSceneGraphStructureException | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.renderer.aviatrix3d.geom.volume | Volume rendering extensions to the Aviatrix3D scene graph. |
Uses of CyclicSceneGraphStructureException in org.j3d.aviatrix3d |
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Methods in org.j3d.aviatrix3d that throw CyclicSceneGraphStructureException | |
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protected void |
TextureUnit.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
Shape3D.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
SceneGraphObject.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
Pixmap.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
OffscreenTexture2D.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
ObjectSet.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
MultipassTextureComponent.checkForCyclicChild(SceneGraphObject parent)
Deprecated. Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
MRTOffscreenTexture2D.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
Group2D.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
Group.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
BaseGroup.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
AppearanceOverride.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
Appearance.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
BaseSceneGraphObject.checkForCyclicChild(SceneGraphObject node,
SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
BaseNode.checkForCyclicChild(SceneGraphObject node,
SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
protected void |
SharedNode2D.checkForCyclicParent(SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
protected void |
SharedNode.checkForCyclicParent(SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
protected void |
SharedGroup2D.checkForCyclicParent(SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
protected void |
SharedGroup.checkForCyclicParent(SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
protected void |
SceneGraphObject.checkForCyclicParent(SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
protected void |
Node.checkForCyclicParent(SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
protected void |
BaseSceneGraphObject.checkForCyclicParent(SceneGraphObject node,
SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
protected void |
BaseNode.checkForCyclicParent(SceneGraphObject node,
SceneGraphObject child)
Check to see if this node is the same reference as the passed node. |
void |
SharedNode.setChild(Node child)
Set the child to be the new value. |
void |
SharedNode2D.setChild(Node2D child)
Set the child to be the new value. |
void |
PBufferTextureSource.setLayers(Layer[] layers,
int numLayers)
Deprecated. Set the collection of geometry that should be rendered to this texture. |
void |
OffscreenTexture2D.setLayers(Layer[] layers,
int numLayers)
Set the collection of geometry that should be rendered to this texture. |
void |
MRTOffscreenTexture2D.setLayers(Layer[] layers,
int numLayers)
Set the collection of geometry that should be rendered to this texture. |
protected void |
SharedNode2D.setParent(Node p)
Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it. |
protected void |
SharedNode.setParent(Node p)
Specify this nodes parent, overridden to provide behaviour that appends the node to the list rather than replacing it. |
void |
MultipassTextureComponent.setViewportLayer(ViewportLayer layer)
Deprecated. Set the collection of geometry that should be rendered to this texture. |
Uses of CyclicSceneGraphStructureException in org.j3d.renderer.aviatrix3d.geom.volume |
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Methods in org.j3d.renderer.aviatrix3d.geom.volume that throw CyclicSceneGraphStructureException | |
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protected void |
OctTree.checkForCyclicChild(SceneGraphObject parent)
Check to see if this node is the same reference as the passed node that is a parent of this node. |
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Aviatrix3D 2.1.0 |
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