Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.Appearance

Packages that use Appearance
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.geom High-level simple geometry utility primitives for quickly making a scene graph with. 
 

Uses of Appearance in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that return Appearance
 Appearance Shape3D.getAppearance()
          Get the current appearance associated with this shape.
 Appearance AppearanceOverride.getAppearance()
          Get the current appearance associated with this shape.
 

Methods in org.j3d.aviatrix3d with parameters of type Appearance
 int Appearance.compareTo(Appearance app)
          Compares this object with the specified object for order.
 boolean Appearance.equals(Appearance app)
          Compares this object with the specified object to check for equivalence.
 void Shape3D.setAppearance(Appearance newApp)
          Set the appearance for this shape.
 void AppearanceOverride.setAppearance(Appearance newApp)
          Set the appearance for this shape.
 

Uses of Appearance in org.j3d.renderer.aviatrix3d.geom
 

Constructors in org.j3d.renderer.aviatrix3d.geom with parameters of type Appearance
Box(Appearance app)
          Construct a default box with the given appearance.
Box(float width, float height, float depth, Appearance app)
          Construct a default box with the given appearance and dimensions.
Cone(Appearance app)
          Construct a default cone with the given appearance.
Cone(float height, float radius, Appearance app)
          Construct a default cone with the given appearance.
Cone(float height, float radius, int faces, Appearance app)
          Construct a cone with all the values customisable
Cone(int faces, Appearance app)
          Construct a default cone with the given appearance and a custom number of faces.
Cylinder(Appearance app)
          Construct a default cylinder with the given appearance.
Cylinder(float height, float radius, Appearance app)
          Construct a default cylinder with the given appearance.
Cylinder(float height, float radius, int faces, Appearance app)
          Construct a cylinder with all the values customisable.
Cylinder(int faces, Appearance app)
          Construct a default cylinder with the given appearance and a custom number of faces.
Sphere(Appearance app)
          Construct a default sphere with the given appearance.
Sphere(float radius, Appearance app)
          Construct a default sphere with the given appearance.
Sphere(float radius, int faces, Appearance app)
          Construct a sphere with all the values customisable.
Sphere(int faces, Appearance app)
          Construct a default sphere with the given appearance and a custom number of faces.
Spring(Appearance app)
          Construct a default spring with a given appearance that has:
inner radius: 0.25
outer radius: 1.0
inner facet count: 16
outer facet count: 16
loop count: 4
loop spacing: 1.0
Spring(float spacing, Appearance app)
          Construct a spring with the given loop spacing and all other values fixed at the defaults.
Spring(float ir, float or, Appearance app)
          Construct a spring that has the given radius values with all other values fixed at the defaults but a customisable appearance.
Spring(float ir, float or, float spacing, int lc, int ifc, int ofc, Appearance app)
          Construct a spring with the given radius, spacing and loop count information, and facet count.
Spring(int lc, Appearance app)
          Construct a spring that has the given number of loops with all other values fixed at the defaults.
Spring(int ifc, int ofc, Appearance app)
          Construct a spring that has the selected number of facets but with all other values fixed at the defaults.
Torus(Appearance app)
          Construct a default torus with the given appearance.
Torus(float innerRadius, float outerRadius, Appearance app)
          Construct a default torus with the given appearance.
Torus(float innerRadius, float outerRadius, int inner, int outer, Appearance app)
          Construct a torus with all the values customisable.
Torus(int inner, int outer, Appearance app)
          Construct a default torus with the given appearance and a custom number of faces.
 


Aviatrix3D
2.1.0

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