Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.DeletableRenderable

Packages that use DeletableRenderable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.management Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. 
org.j3d.aviatrix3d.pipeline Common representation interfaces of a rendering pipeline. 
 

Uses of DeletableRenderable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement DeletableRenderable
 class BoxBackground
          Background node that renders a sky box using any or all of the 6 textures.
 class IndexedLineArray
          An OpenGL LineArray.
 class IndexedLineStripArray
          An OpenGL LineStripArray.
 class IndexedQuadArray
          An OpenGL QuadArray.
 class IndexedQuadStripArray
          An OpenGL IndexedQuadStripArray.
 class IndexedTriangleArray
          An OpenGL Indexed IndexedTriangleArray.
 class IndexedTriangleFanArray
          An OpenGL IndexedTriangleFanArray.
 class IndexedTriangleStripArray
          An indexed TriangleStrip geometry.
 class IndexedVertexGeometry
          Base class that defines indexed geometry types.
 class LineArray
          An OpenGL LineArray.
 class LineStripArray
          An OpenGL LineStripArray.
 class MRTOffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer with the ability to have multiple render targets.
 class MRTTexture2D
          A single render target child of a MRTOffscreenTexture2D node.
 class OffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer, using OpenGL frame buffer objects or pbuffers, depending on system capability.
 class PointArray
          An OpenGL PointArray.
 class QuadArray
          An OpenGL QuadArray representation.
 class QuadStripArray
          An OpenGL QuadStripArray.
 class ShaderProgram
          Representation of a complete GLSLang shader program.
 class SphereBackground
          Background node that renders a single user-provided texture on a sphere.
 class Texture
          Describes the basic textured appearance of an object.
 class Texture1D
          Describes the 1D texture properties of an object.
 class Texture2D
          Describes the 2D texture that can be applied to an object.
 class Texture3D
          Describes the 3D (volume) texture properties of an object.
 class TextureCubicEnvironmentMap
          A specialist object that renders a cubic environment map from pre-built sources.
 class TriangleArray
          An OpenGL TriangleArray representation.
 class TriangleFanArray
          An OpenGL TriangleFanArray.
 class TriangleStripArray
          An OpenGL TriangleStripArray.
 class VertexGeometry
          Common representation of all vertex-based geometry.
 

Methods in org.j3d.aviatrix3d with parameters of type DeletableRenderable
 void NodeUpdateHandler.requestDeletion(DeletableRenderable deletable)
          Notification that the passed in renderable is wishing to mark itself ready for deletion processing.
 void NodeUpdateHandler.rescindDeletionRequest(DeletableRenderable deletable)
          Woops, we were in error, so please rescind that deletion request.
 

Uses of DeletableRenderable in org.j3d.aviatrix3d.management
 

Fields in org.j3d.aviatrix3d.management declared as DeletableRenderable
protected  DeletableRenderable[] DisplayCollection.deletionList
          Queue for holding deleted textures
 

Methods in org.j3d.aviatrix3d.management with parameters of type DeletableRenderable
protected  void DisplayCollection.queueDeletedObjects(DeletableRenderable[] deleted, int num)
          Queue up a objects for deletion with the next rendering pass.
 void SingleThreadRenderManager.requestDeletion(DeletableRenderable deletable)
          Notification that the passed in renderable is wishing to mark itself ready for deletion processing.
 void MultiThreadRenderManager.requestDeletion(DeletableRenderable deletable)
          Notification that the passed in renderable is wishing to mark itself ready for deletion processing.
 void SingleThreadRenderManager.rescindDeletionRequest(DeletableRenderable deletable)
          Woops, we were in error, so please rescind that deletion request.
 void MultiThreadRenderManager.rescindDeletionRequest(DeletableRenderable deletable)
          Woops, we were in error, so please rescind that deletion request.
 

Uses of DeletableRenderable in org.j3d.aviatrix3d.pipeline
 

Fields in org.j3d.aviatrix3d.pipeline declared as DeletableRenderable
 DeletableRenderable[] RenderableRequestData.deletionRequests
          Objects that have requested deletion processing
 


Aviatrix3D
2.1.0

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