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Aviatrix3D 2.1.0 |
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java.lang.Objectorg.j3d.aviatrix3d.SceneGraphObject
org.j3d.aviatrix3d.NodeComponent
org.j3d.aviatrix3d.Texture
org.j3d.aviatrix3d.Texture1D
public class Texture1D
Describes the 1D texture properties of an object.
| Field Summary |
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| Fields inherited from class org.j3d.aviatrix3d.NodeComponent |
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lastParent, liveCount, parentList |
| Fields inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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alive, LISTENER_SET_TIMING_ERR_PROP, updateHandler |
| Constructor Summary | |
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Texture1D()
Constructs a texture with default values. |
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Texture1D(int format,
TextureComponent1D singleImage)
Constructs a texture using just a single image, thus setting it initially as MODE_BASE_LEVEL. |
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| Method Summary | |
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int |
compareTo(Texture tex)
Compares this object with the specified object for order. |
boolean |
equals(Texture tex)
Compares this object with the specified object to check for equivalence. |
void |
postRender(javax.media.opengl.GL gl)
Restore all openGL state to the given drawable |
void |
render(javax.media.opengl.GL gl)
Issue ogl commands needed for this component |
| Methods inherited from class org.j3d.aviatrix3d.NodeComponent |
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addParent, getParents, numParents, removeParent |
| Methods inherited from class org.j3d.aviatrix3d.SceneGraphObject |
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checkForCyclicChild, checkForCyclicParent, dataChanged, getAppUpdateWriteTimingMessage, getBoundsWriteTimingMessage, getDataWriteTimingMessage, getUserData, isLive, setUserData |
| Methods inherited from class java.lang.Object |
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clone, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Texture1D()
public Texture1D(int format,
TextureComponent1D singleImage)
| Method Detail |
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public int compareTo(Texture tex)
compareTo in class Texturetex - The texture instance to be compared
public boolean equals(Texture tex)
equals in class Texturetex - The texture instance to be compared
public void render(javax.media.opengl.GL gl)
gl - The gl context to draw withpublic void postRender(javax.media.opengl.GL gl)
gl - The gl context to draw with
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Aviatrix3D 2.1.0 |
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