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Aviatrix3D 2.1.0 |
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| Packages that use org.j3d.aviatrix3d.iutil | |
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| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| org.j3d.aviatrix3d.iutil | Internal utility classes to help the implementation of the main scene graph. |
| Classes in org.j3d.aviatrix3d.iutil used by org.j3d.aviatrix3d | |
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| AudioUpdateListener
Internal interface used to communicate update notifications for the source data used for audio. |
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| GLStateMap
A very hacked up HashMap variant that is built to maintain simple boolean state values so that multiple contexts can individually track whether state has changed and needs to be updated. |
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| SubTextureUpdateListener
Internal interface used to communicate update notifications for the source data used for textures. |
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| TextureUpdateStateManager
Class that handles all of the update state messaging in a cross between a listener and a traditional HashMap. |
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| Classes in org.j3d.aviatrix3d.iutil used by org.j3d.aviatrix3d.iutil | |
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| ShaderAttribValue
Internal data holder class to hold argument values inside the Geometry classes for shader attribute values. |
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| SubTextureUpdateListener
Internal interface used to communicate update notifications for the source data used for textures. |
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| TextureUpdateData
Internal data-holder class that holds the specs of the notification about sub-image updates for a texture. |
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Aviatrix3D 2.1.0 |
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