|
Aviatrix3D 2.1.0 |
|||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use TextureSource | |
---|---|
org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
Uses of TextureSource in org.j3d.aviatrix3d |
---|
Subinterfaces of TextureSource in org.j3d.aviatrix3d | |
---|---|
interface |
MultipassTextureSource
Deprecated. Use OffscreenTexture2D or MRTOffscreenTexture2D |
interface |
OffscreenTextureSource
Deprecated. Use OffscreenTexture2D or MRTOffscreenTexture2D |
interface |
PBufferTextureSource
Deprecated. Most of the functionality of this class has moved to the interface OffscreenBufferRenderable . |
Classes in org.j3d.aviatrix3d that implement TextureSource | |
---|---|
class |
ByteBufferTextureComponent2D
A Texture component that uses raw byte buffer data to be interpreted by the format IDs passed in. |
class |
ByteBufferTextureComponent3D
A Texture component that uses raw byte buffer data to be interpreted by the format IDs passed in. |
class |
ByteTextureComponent1D
A Texture component that uses raw byte data to be interpreted by the format IDs passed in. |
class |
ByteTextureComponent2D
A Texture component that uses raw byte data to be interpreted by the format IDs passed in. |
class |
ByteTextureComponent3D
A texture component that wraps a 3D image described as a collection of bytes. |
class |
ImageTextureComponent2D
Wraps a 2D image and turns it into a texture source. |
class |
ImageTextureComponent3D
A texture component that wraps a 3D image. |
class |
MultipassTextureComponent
Deprecated. Use OffscreenTexture2D or MRTOffscreenTexture2D |
class |
TextureComponent
Common representation of a component that contains source data to be used in textures. |
class |
TextureComponent1D
A marker interface to ensure a Texture component contains 1D data |
class |
TextureComponent2D
A marker interface to ensure a Texture component contains 2D data |
class |
TextureComponent3D
A marker interface to ensure a Texture component contains 3D data |
Fields in org.j3d.aviatrix3d declared as TextureSource | |
---|---|
protected TextureSource[] |
Texture.sources
The sources defined for this texture. |
Methods in org.j3d.aviatrix3d with parameters of type TextureSource | |
---|---|
void |
TextureCubicEnvironmentMap.setSources(int mipMapMode,
int format,
TextureSource[] texSources,
int num)
Set a new collection of sources for this texture to use. |
void |
Texture3D.setSources(int mipMapMode,
int format,
TextureSource[] texSources,
int num)
Set a new collection of sources for this texture to use. |
void |
Texture2D.setSources(int mipMapMode,
int format,
TextureSource[] texSources,
int num)
Set a new collection of sources for this texture to use. |
void |
Texture.setSources(int mipMapMode,
int format,
TextureSource[] texSources,
int num)
Set a new collection of sources for this texture to use. |
void |
OffscreenTexture2D.setSources(int mipMapMode,
int format,
TextureSource[] texSources,
int num)
Set the images for this texture, overridden to provide an empty implementation as this is handled by the pBuffer directly. |
void |
MRTTexture2D.setSources(int mipMapMode,
int format,
TextureSource[] texSources,
int num)
Set the images for this texture, overridden to provide an empty implementation as this is handled by the FBO directly. |
|
Aviatrix3D 2.1.0 |
|||||||||
PREV NEXT | FRAMES NO FRAMES |