Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.TextureComponent1D

Packages that use TextureComponent1D
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
 

Uses of TextureComponent1D in org.j3d.aviatrix3d
 

Subclasses of TextureComponent1D in org.j3d.aviatrix3d
 class ByteTextureComponent1D
          A Texture component that uses raw byte data to be interpreted by the format IDs passed in.
 

Constructors in org.j3d.aviatrix3d with parameters of type TextureComponent1D
Texture1D(int format, TextureComponent1D singleImage)
          Constructs a texture using just a single image, thus setting it initially as MODE_BASE_LEVEL.
 


Aviatrix3D
2.1.0

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