Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.TextureComponent

Packages that use TextureComponent
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.texture Generalised classes for handling of textures. 
 

Uses of TextureComponent in org.j3d.aviatrix3d
 

Subclasses of TextureComponent in org.j3d.aviatrix3d
 class ByteBufferTextureComponent2D
          A Texture component that uses raw byte buffer data to be interpreted by the format IDs passed in.
 class ByteBufferTextureComponent3D
          A Texture component that uses raw byte buffer data to be interpreted by the format IDs passed in.
 class ByteTextureComponent1D
          A Texture component that uses raw byte data to be interpreted by the format IDs passed in.
 class ByteTextureComponent2D
          A Texture component that uses raw byte data to be interpreted by the format IDs passed in.
 class ByteTextureComponent3D
          A texture component that wraps a 3D image described as a collection of bytes.
 class ImageTextureComponent2D
          Wraps a 2D image and turns it into a texture source.
 class ImageTextureComponent3D
          A texture component that wraps a 3D image.
 class TextureComponent1D
          A marker interface to ensure a Texture component contains 1D data
 class TextureComponent2D
          A marker interface to ensure a Texture component contains 2D data
 class TextureComponent3D
          A marker interface to ensure a Texture component contains 3D data
 

Uses of TextureComponent in org.j3d.renderer.aviatrix3d.texture
 

Methods in org.j3d.renderer.aviatrix3d.texture that return TextureComponent
 TextureComponent AVTextureCache.fetchTextureComponent(java.lang.String filename)
          Param fetch the imagecomponent named by the filename.
 TextureComponent AVTextureCache.fetchTextureComponent(java.net.URL url)
          Fetch the image component named by the URL.
 

Methods in org.j3d.renderer.aviatrix3d.texture with parameters of type TextureComponent
 int TextureCreateUtils.getTextureFormat(TextureComponent comp)
          From the image component format, generate the appropriate texture format.
 void AVTextureCache.registerTextureComponent(TextureComponent component, java.lang.String filename)
          Register an imagecomponent with the cache assigned to a filename.
 


Aviatrix3D
2.1.0

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