Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.InternalNodeUpdateListener

Packages that use InternalNodeUpdateListener
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.management Interfaces and classes that provide the high level management of the integration between the scene graph and rendering pipeline. 
 

Uses of InternalNodeUpdateListener in org.j3d.aviatrix3d
 

Fields in org.j3d.aviatrix3d declared as InternalNodeUpdateListener
protected  InternalNodeUpdateListener Raster.internalUpdater
          Update handler for the external code.
protected  InternalNodeUpdateListener Geometry.internalUpdater
          Update handler for the external code.
 

Methods in org.j3d.aviatrix3d with parameters of type InternalNodeUpdateListener
 boolean NodeUpdateHandler.boundsChanged(NodeUpdateListener l, java.lang.Object src, InternalNodeUpdateListener intL)
          Notify the handler that you have updates to the SG that might alter a node's bounds.
 

Uses of InternalNodeUpdateListener in org.j3d.aviatrix3d.management
 

Methods in org.j3d.aviatrix3d.management with parameters of type InternalNodeUpdateListener
 boolean SingleThreadRenderManager.boundsChanged(NodeUpdateListener l, java.lang.Object src, InternalNodeUpdateListener intL)
          Notify the handler that you have updates to the SG that might alter a node's bounds.
 boolean MultiThreadRenderManager.boundsChanged(NodeUpdateListener l, java.lang.Object src, InternalNodeUpdateListener intL)
          Notify the handler that you have updates to the SG that might alter a node's bounds.
 


Aviatrix3D
2.1.0

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