|
Aviatrix3D 1.0 | ||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||
| Packages that use InternalNodeUpdateListener | |
| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| org.j3d.aviatrix3d.pipeline | Implementations of the various pipeline pieces. |
| Uses of InternalNodeUpdateListener in org.j3d.aviatrix3d |
| Fields in org.j3d.aviatrix3d declared as InternalNodeUpdateListener | |
protected InternalNodeUpdateListener |
Geometry.internalUpdater
Update handler for the external code. |
| Methods in org.j3d.aviatrix3d with parameters of type InternalNodeUpdateListener | |
boolean |
NodeUpdateHandler.boundsChanged(NodeUpdateListener l,
java.lang.Object src,
InternalNodeUpdateListener intL)
Notify the handler that you have updates to the SG that might alter a node's bounds. |
| Uses of InternalNodeUpdateListener in org.j3d.aviatrix3d.pipeline |
| Methods in org.j3d.aviatrix3d.pipeline with parameters of type InternalNodeUpdateListener | |
boolean |
SingleThreadRenderManager.boundsChanged(NodeUpdateListener l,
java.lang.Object src,
InternalNodeUpdateListener intL)
Notify the handler that you have updates to the SG that might alter a node's bounds. |
boolean |
MultiThreadRenderManager.boundsChanged(NodeUpdateListener l,
java.lang.Object src,
InternalNodeUpdateListener intL)
Notify the handler that you have updates to the SG that might alter a node's bounds. |
|
Aviatrix3D 1.0 | ||||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||||