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Aviatrix3D 2.1.0 |
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Packages that use TransparentRenderable | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.rendering | Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. |
Uses of TransparentRenderable in org.j3d.aviatrix3d |
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Classes in org.j3d.aviatrix3d that implement TransparentRenderable | |
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class |
Material
Describes the material properties of an object. |
class |
MRTOffscreenTexture2D
Describes the texture that is rendered to an offscreen buffer with the ability to have multiple render targets. |
class |
MRTTexture2D
A single render target child of a MRTOffscreenTexture2D node. |
class |
OffscreenTexture2D
Describes the texture that is rendered to an offscreen buffer, using OpenGL frame buffer objects or pbuffers, depending on system capability. |
class |
Texture
Describes the basic textured appearance of an object. |
class |
Texture1D
Describes the 1D texture properties of an object. |
class |
Texture2D
Describes the 2D texture that can be applied to an object. |
class |
Texture3D
Describes the 3D (volume) texture properties of an object. |
class |
TextureCubicEnvironmentMap
A specialist object that renders a cubic environment map from pre-built sources. |
class |
TextureUnit
Describes a texture stage and its associated texture and attributes. |
Uses of TransparentRenderable in org.j3d.aviatrix3d.rendering |
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Subinterfaces of TransparentRenderable in org.j3d.aviatrix3d.rendering | |
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interface |
TextureRenderable
Extended version of the ComponentRenderable
interface that provides additional handling for textures. |
interface |
TransparentObjectRenderable
Convenience marker interface for combining the object and transparent renderable interfaces together to save a heap of casting. |
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Aviatrix3D 2.1.0 |
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