Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.TransparentObjectRenderable

Packages that use TransparentObjectRenderable
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.rendering Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. 
 

Uses of TransparentObjectRenderable in org.j3d.aviatrix3d
 

Classes in org.j3d.aviatrix3d that implement TransparentObjectRenderable
 class Material
          Describes the material properties of an object.
 class MRTOffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer with the ability to have multiple render targets.
 class MRTTexture2D
          A single render target child of a MRTOffscreenTexture2D node.
 class OffscreenTexture2D
          Describes the texture that is rendered to an offscreen buffer, using OpenGL frame buffer objects or pbuffers, depending on system capability.
 class Texture
          Describes the basic textured appearance of an object.
 class Texture1D
          Describes the 1D texture properties of an object.
 class Texture2D
          Describes the 2D texture that can be applied to an object.
 class Texture3D
          Describes the 3D (volume) texture properties of an object.
 class TextureCubicEnvironmentMap
          A specialist object that renders a cubic environment map from pre-built sources.
 

Methods in org.j3d.aviatrix3d that return TransparentObjectRenderable
 TransparentObjectRenderable Appearance.getMaterialRenderable()
          Fetch the renderable that corresponds to material properties.
 

Uses of TransparentObjectRenderable in org.j3d.aviatrix3d.rendering
 

Methods in org.j3d.aviatrix3d.rendering that return TransparentObjectRenderable
 TransparentObjectRenderable AppearanceRenderable.getMaterialRenderable()
          Fetch the renderable that corresponds to material properties.
 


Aviatrix3D
2.1.0

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