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Aviatrix3D 2.1.0 |
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Packages that use ShaderRenderable | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
org.j3d.aviatrix3d.pipeline.graphics | Implementations of the various pipeline pieces. |
org.j3d.aviatrix3d.rendering | Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. |
Uses of ShaderRenderable in org.j3d.aviatrix3d |
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Classes in org.j3d.aviatrix3d that implement ShaderRenderable | |
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class |
GL14Shader
Shader container object for the shaders usable with OpenGL 1.4 with the separate vertex and fragment shader code. |
class |
GLSLangShader
Shader handler for shaders written with the OpenGL GLSLang 1.0 shader language. |
class |
Shader
Base representation of the functionality common across the various shader types that can be applied to geometry. |
Methods in org.j3d.aviatrix3d that return ShaderRenderable | |
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ShaderRenderable |
Appearance.getShaderRenderable()
Fetch the renderable that corresponds to the set programmable shader. |
Uses of ShaderRenderable in org.j3d.aviatrix3d.pipeline.graphics |
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Fields in org.j3d.aviatrix3d.pipeline.graphics declared as ShaderRenderable | |
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protected ShaderRenderable |
BaseStateSortStage.currentShader
The currently valid GLSlang shader |
Uses of ShaderRenderable in org.j3d.aviatrix3d.rendering |
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Methods in org.j3d.aviatrix3d.rendering that return ShaderRenderable | |
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ShaderRenderable |
AppearanceRenderable.getShaderRenderable()
Fetch the renderable that corresponds to the set programmable shader. |
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Aviatrix3D 2.1.0 |
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