Aviatrix3D
2.1.0

Uses of Interface
org.j3d.aviatrix3d.rendering.OffscreenBufferDescriptor

Packages that use OffscreenBufferDescriptor
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.aviatrix3d.output.graphics Implementations of graphics output devices types for rendering the OpenGL output. 
org.j3d.aviatrix3d.rendering Interfaces used to describe the scene graph structure to rendering and sorting routines of the pipeline. 
 

Uses of OffscreenBufferDescriptor in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that return OffscreenBufferDescriptor
 OffscreenBufferDescriptor TextureUnit.getBuffer(javax.media.opengl.GLContext context)
          Fetch the underlying source buffer for the offscreen rendering that relates to this particular texture.
 OffscreenBufferDescriptor OffscreenTexture2D.getBuffer(java.lang.Object obj)
          Get the currently registered pBuffer for the given key object.
 OffscreenBufferDescriptor MRTTexture2D.getBuffer(java.lang.Object obj)
          Get the currently registered pBuffer for the given key object.
 

Methods in org.j3d.aviatrix3d with parameters of type OffscreenBufferDescriptor
 void OffscreenTexture2D.registerBuffer(java.lang.Object obj, OffscreenBufferDescriptor buffer)
          Register a pBuffer for a given key object.
 void MRTTexture2D.registerBuffer(java.lang.Object obj, OffscreenBufferDescriptor buffer)
          Register a pBuffer for a given key object.
 

Uses of OffscreenBufferDescriptor in org.j3d.aviatrix3d.output.graphics
 

Classes in org.j3d.aviatrix3d.output.graphics that implement OffscreenBufferDescriptor
 class BaseBufferDescriptor
          Common basic descriptor for all the different types of buffer implementations.
 

Uses of OffscreenBufferDescriptor in org.j3d.aviatrix3d.rendering
 

Methods in org.j3d.aviatrix3d.rendering that return OffscreenBufferDescriptor
 OffscreenBufferDescriptor TextureRenderable.getBuffer(javax.media.opengl.GLContext context)
          Fetch the underlying source buffer for the offscreen rendering that relates to this particular texture.
 OffscreenBufferDescriptor OffscreenRenderTargetRenderable.getBuffer(java.lang.Object obj)
          Get the currently registered pBuffer for the given key object.
 

Methods in org.j3d.aviatrix3d.rendering with parameters of type OffscreenBufferDescriptor
 void OffscreenRenderTargetRenderable.registerBuffer(java.lang.Object obj, OffscreenBufferDescriptor buffer)
          Register a pBuffer for a given key object.
 


Aviatrix3D
2.1.0

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