Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.TriangleArray

Packages that use TriangleArray
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.util General utility classes for use with the core API. 
 

Uses of TriangleArray in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d with parameters of type TriangleArray
 int TriangleArray.compareTo(TriangleArray ta)
          Compares this object with the specified object for order.
 boolean TriangleArray.equals(TriangleArray ta)
          Compares this object with the specified object to check for equivalence.
 

Uses of TriangleArray in org.j3d.renderer.aviatrix3d.util
 

Methods in org.j3d.renderer.aviatrix3d.util with parameters of type TriangleArray
 boolean AVIntersectionUtils.rayTriangleArray(javax.vecmath.Point3d origin, javax.vecmath.Vector3d direction, float length, TriangleArray geom, javax.vecmath.Matrix4f vworldTransform, javax.vecmath.Point3d point, boolean intersectOnly)
          Test the intersection of a ray or segment against the given triangle array.If there is an intersection, the point will contain the exact intersection point on the geometry.
 


Aviatrix3D
2.1.0

Latest Info from http://aviatrix3d.j3d.org/
Copyright © 2003 - 2009 j3d.org