Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.TextureUnit

Packages that use TextureUnit
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
 

Uses of TextureUnit in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d with parameters of type TextureUnit
 int TextureUnit.compareTo(TextureUnit tu)
          Compares this object with the specified object for order.
 boolean TextureUnit.equals(TextureUnit tu)
          Compares this object with the specified object to check for equivalence.
 void Appearance.getTextureUnits(TextureUnit[] texUnits)
          Get the texture units used by the material.
 void Appearance.setTextureUnits(TextureUnit[] texUnits, int num)
          Set the texture units to use.
 


Aviatrix3D
2.1.0

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