Aviatrix3D
2.1.0

Uses of Class
org.j3d.aviatrix3d.TextureAttributes

Packages that use TextureAttributes
org.j3d.aviatrix3d A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. 
org.j3d.renderer.aviatrix3d.geom.particle Particle systems implemented using the Aviatrix3D scene graph. 
 

Uses of TextureAttributes in org.j3d.aviatrix3d
 

Methods in org.j3d.aviatrix3d that return TextureAttributes
 TextureAttributes TextureUnit.getTextureAttributes()
          Get the currently set texture attributes.
 

Methods in org.j3d.aviatrix3d with parameters of type TextureAttributes
 int TextureAttributes.compareTo(TextureAttributes ta)
          Compares this object with the specified object for order.
 boolean TextureAttributes.equals(TextureAttributes ta)
          Compares this object with the specified object to check for equivalence.
 void TextureUnit.setTextureAttributes(TextureAttributes attrs)
          Set the texture attributes for this stage.
 

Constructors in org.j3d.aviatrix3d with parameters of type TextureAttributes
TextureUnit(Texture t, TextureAttributes attrs, TexCoordGeneration tcg)
          Construct a Texture Unit with the specified texture, attributes and coordinate generation.
 

Uses of TextureAttributes in org.j3d.renderer.aviatrix3d.geom.particle
 

Methods in org.j3d.renderer.aviatrix3d.geom.particle that return TextureAttributes
 TextureAttributes TriangleFanParticleSystem.getRecommendedTextureAttributes()
          Get the attributes that the particle system implementation would prefer to have.
 TextureAttributes QuadParticleSystem.getRecommendedTextureAttributes()
          Get the attributes that the particle system implementation would prefer to have.
 


Aviatrix3D
2.1.0

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