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| Packages that use Shader | |
| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| Uses of Shader in org.j3d.aviatrix3d |
| Subclasses of Shader in org.j3d.aviatrix3d | |
class |
GL14Shader
Shader container object for the shaders usable with OpenGL 1.4 with the separate vertex and fragment shader code. |
class |
GLSLangShader
Shader handler for shaders written with the OpenGL GLSLang 1.0 shader language. |
| Methods in org.j3d.aviatrix3d that return Shader | |
Shader |
Appearance.getShader()
Get the current shader in use. |
| Methods in org.j3d.aviatrix3d with parameters of type Shader | |
void |
Appearance.setShader(Shader s)
Set the shader to use. |
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Aviatrix3D 1.0 | ||||||||||
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