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Aviatrix3D 1.0 | ||||||||||
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| Packages that use PBufferTextureSource | |
| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| Uses of PBufferTextureSource in org.j3d.aviatrix3d |
| Classes in org.j3d.aviatrix3d that implement PBufferTextureSource | |
class |
OffscreenTexture2D
Describes the texture that is rendered to an offscreen buffer, using OpenGL pBuffers. |
| Fields in org.j3d.aviatrix3d declared as PBufferTextureSource | |
PBufferTextureSource |
RenderInstructions.pbuffer
If set, the rendering should be done to an offscreen buffer that is then handed to this texture placeholder for use in another drawable object. |
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Aviatrix3D 1.0 | ||||||||||
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