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Aviatrix3D 1.0 | ||||||||||
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| Packages that use OffscreenTextureSource | |
| org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
| Uses of OffscreenTextureSource in org.j3d.aviatrix3d |
| Subinterfaces of OffscreenTextureSource in org.j3d.aviatrix3d | |
interface |
MultipassTextureSource
Marker describing a texture source that that is rendered to the main surface using a multipass technique. |
interface |
PBufferTextureSource
Marker describing a texture that is rendered to an offscreen buffer, using OpenGL pBuffers. |
| Classes in org.j3d.aviatrix3d that implement OffscreenTextureSource | |
class |
MultipassTextureComponent
A source for texture information that is dynamically generated as required per frame. |
class |
OffscreenTexture2D
Describes the texture that is rendered to an offscreen buffer, using OpenGL pBuffers. |
| Fields in org.j3d.aviatrix3d declared as OffscreenTextureSource | |
OffscreenTextureSource |
RenderInstructions.parentSource
Reference to the parent texture source that this instance is to be rendered into. |
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Aviatrix3D 1.0 | ||||||||||
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