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Aviatrix3D 2.1.0 |
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Packages that use AccumulationBufferState | |
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org.j3d.aviatrix3d | A core set of lightweight Object Oriented scenegraph-based wrapper objects for OpenGL. |
Uses of AccumulationBufferState in org.j3d.aviatrix3d |
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Methods in org.j3d.aviatrix3d that return AccumulationBufferState | |
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AccumulationBufferState |
RenderPass.getAccumulationBufferState()
Get the currently set accumulation buffer state. |
Methods in org.j3d.aviatrix3d with parameters of type AccumulationBufferState | |
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int |
AccumulationBufferState.compareTo(AccumulationBufferState abs)
Compares this object with the specified object for order. |
boolean |
AccumulationBufferState.equals(AccumulationBufferState abs)
Compares this object with the specified object to check for equivalence. |
void |
RenderPass.setAccumulationBufferState(AccumulationBufferState state)
Set the accumulation buffer state that should be applied to the during this pass. |
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Aviatrix3D 2.1.0 |
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